glslang-zig/glslang/MachineIndependent
2013-01-28 23:52:49 +00:00
..
preprocessor Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
glslang.l Hard code to ES profile for #version 100. 2013-01-28 18:28:28 +00:00
glslang.y Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
InfoSink.cpp Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Initialize.cpp Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
Initialize.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Intermediate.cpp Put in basic propagation algorithm for precision qualifiers. Some corner cases are document as TODO. 2013-01-28 23:52:49 +00:00
intermOut.cpp Put in basic propagation algorithm for precision qualifiers. Some corner cases are document as TODO. 2013-01-28 23:52:49 +00:00
IntermTraverse.cpp Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders. 2012-12-12 21:23:55 +00:00
localintermediate.h Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders. 2012-12-12 21:23:55 +00:00
Makefile Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
MMap.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
parseConst.cpp Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
ParseHelper.cpp Put in basic propagation algorithm for precision qualifiers. Some corner cases are document as TODO. 2013-01-28 23:52:49 +00:00
ParseHelper.h Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
PoolAlloc.cpp Bring up to date with VS 10 express. 2012-12-12 21:21:23 +00:00
QualifierAlive.cpp Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
QualifierAlive.h Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
RemoveTree.cpp Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
RemoveTree.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
ShaderLang.cpp Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
SymbolTable.cpp Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
SymbolTable.h Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers. 2013-01-24 23:10:51 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
Versions.h Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00