glslang-zig/glslang/Include
2013-06-24 22:40:19 +00:00
..
BaseTypes.h Add interface blocks as a basic type and handle uniform blocks that have an instance name. Includes handling qualifiers on structure members. 2013-04-10 02:06:46 +00:00
Common.h A round of increasing robustness against buffer overruns. 2013-06-10 07:36:26 +00:00
ConstantUnion.h Unify constant floats and constant doubles; they can all be constant doubles. 2013-06-10 21:56:23 +00:00
InfoSink.h Pass 1 at building on linux: remove compile errors from machine independent. 2013-02-11 22:36:01 +00:00
InitializeGlobals.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
InitializeParseContext.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
intermediate.h Add the 6 hyperbolic trig functions. 2013-06-24 22:40:19 +00:00
PoolAlloc.h Address a g++ complaint. 2013-06-24 18:24:23 +00:00
ResourceLimits.h Add ES 300 matrix operations: outerProduct, determinant, inverse, and transpose, and missing ES 300 limit gl_MaxFragmentInputVectors. 2013-02-20 04:42:42 +00:00
ShHandle.h Add and use ability to tell the backend compiler what version/profile the source shader was. 2013-03-12 17:53:55 +00:00
Types.h Add semantic checks for order of qualification and repetition within a class of qualifiers. 2013-06-24 21:22:03 +00:00