glslang-zig/glslang/MachineIndependent
2013-11-19 20:52:56 +00:00
..
preprocessor Fix a preprocessor memory leak by cleaning up some preprocessor memory management. 2013-11-19 20:52:56 +00:00
Constant.cpp Misc semantics fixes: 2013-11-12 01:02:51 +00:00
gl_types.h Reflection: Add translation from glslang types to the API #define types. 2013-11-13 19:07:43 +00:00
glslang.y Misc semantics fixes: 2013-11-12 01:02:51 +00:00
InfoSink.cpp Make some portability improvements identified by Christophe: A few size_t, a couple "../Include", and a whole bunch of parenthesizing "(A && B) || (C && D)", because some compilers don't believe humans know && is higher precedence than ||. 2013-10-04 02:27:06 +00:00
Initialize.cpp Add GL_OES_EGL_image_external. Includes new keyword, type, name mangling, built-in function calls, etc. 2013-11-11 23:29:59 +00:00
Initialize.h Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather. 2013-10-21 19:25:59 +00:00
Intermediate.cpp Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors. 2013-11-09 00:18:22 +00:00
intermOut.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
IntermTraverse.cpp Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
limits.cpp Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions). 2013-10-14 22:42:16 +00:00
linkValidate.cpp Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
localintermediate.h Fix for build error in vs2013: #include <algorithm> to get definition of std::min and std::max 2013-11-14 15:28:57 +00:00
Makefile fix g++ compilation issues 2013-11-13 20:50:21 +00:00
parseConst.cpp Misc. constant-folding fixes: Check % for 0, mat(mat) constructor, index range checking (within constant objects). Also, rationalize addConst*() methods. 2013-11-08 21:47:56 +00:00
ParseHelper.cpp fix g++ compilation issues 2013-11-13 20:50:21 +00:00
ParseHelper.h Fixes to scanning: 2013-11-12 03:31:24 +00:00
PoolAlloc.cpp Interface and naming improvements: 2013-11-01 17:41:52 +00:00
reflection.cpp Reflection: Flesh out expansions of complex aggregates not fully dereferenced, visit all array elements for a variable index, and correct max array index when a later occurrence is larger than an earlier one. 2013-11-15 20:41:31 +00:00
reflection.h Reflection: 2013-11-15 01:34:27 +00:00
RemoveTree.cpp Option rationalization and minor clean up. 2013-08-31 02:41:30 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Fix line-continuation bug. 2013-11-12 22:01:32 +00:00
Scan.h Fix several issues in the preprocessor: 2013-11-10 23:07:36 +00:00
ScanContext.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ShaderLang.cpp Add GetEsslVersionString() and GetGlslVersionString(). 2013-11-14 00:16:43 +00:00
SymbolTable.cpp Add GL_OES_EGL_image_external. Includes new keyword, type, name mangling, built-in function calls, etc. 2013-11-11 23:29:59 +00:00
SymbolTable.h Add GL_EXT_frag_depth. 2013-11-11 20:51:50 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Add GL_OES_EGL_image_external. Includes new keyword, type, name mangling, built-in function calls, etc. 2013-11-11 23:29:59 +00:00
Versions.h Add GL_OES_EGL_image_external. Includes new keyword, type, name mangling, built-in function calls, etc. 2013-11-11 23:29:59 +00:00