glslang-zig/Test/baseResults
John Kessenich fcb4ed054c Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included
- consistently dealing with EOF and its effect on error recovery (bug 11444, #1)
 - turning a simulated OO hierarchy of function pointers and typecasting into a real C++ class hierarchy
 - correctly handling '\' everywhere, in all classes of tokens, as a layer before preprocessing itself
 - conditionally handling '\n' in macro expansion input, depending on whether it is in a macro expression or not
 - delete some unused "memory cleanup" code


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24626 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-12-30 20:34:28 +00:00
..
100.frag.out Check for structures out from vertex or into fragment for ES 100 or desktop pre-150. 2013-12-04 20:41:33 +00:00
100Limits.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
100LimitsConf.vert.out Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions). 2013-10-14 22:42:16 +00:00
100scope.vert.out Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
110scope.vert.out Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
120.frag.out Update test results. 2013-12-03 21:05:07 +00:00
120.vert.out Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
130.frag.out Correct textureGather*() extension support: 2013-11-23 21:10:51 +00:00
140.frag.out Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run. 2013-12-18 18:47:12 +00:00
150.frag.out Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run. 2013-12-18 18:47:12 +00:00
150.geom.out Additional semantic checking for tessellation shaders and related clean up: 2013-12-18 03:06:24 +00:00
150.tesc.out Add array sizing/checking/overlapping semantics for tessellation inputs. 2013-12-20 18:36:27 +00:00
150.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
300.frag.out Non-functional: missing test result and slight coding change from yesterday's constant folding check in. 2013-12-03 16:13:22 +00:00
300.vert.out Tessellation partial implementation (not ready for use yet), including: 2013-12-11 18:57:40 +00:00
300block.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
300BuiltIns.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
300layout.frag.out Implement location overlap error checking. 2013-12-05 20:07:56 +00:00
300layout.vert.out Implement location overlap error checking. 2013-12-05 20:07:56 +00:00
300link.frag.out Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300link2.frag.out Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300link3.frag.out Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers. 2013-10-15 21:46:20 +00:00
300operations.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
300scope.vert.out Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
330.frag.out Flesh out 4.x block redeclaration semantics: 2013-12-09 00:37:46 +00:00
330comp.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
400.frag.out Tessellation: implement 'patch' semantics. 2013-12-12 01:25:37 +00:00
400.geom.out Additional semantic checking for tessellation shaders and related clean up: 2013-12-18 03:06:24 +00:00
410.geom.out Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...). 2013-12-13 18:38:43 +00:00
420.geom.out Additional semantic checking for tessellation shaders and related clean up: 2013-12-18 03:06:24 +00:00
420.vert.out Tessellation: implement 'patch' semantics. 2013-12-12 01:25:37 +00:00
420_size_gl_in.geom.out Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...). 2013-12-13 18:38:43 +00:00
430.comp.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
430.vert.out Flesh out 4.x block redeclaration semantics: 2013-12-09 00:37:46 +00:00
430scope.vert.out Add missing check that a function call is not using the same name as a variable hiding the function's name. Also, support version 110 separate name spaces for functions and variable names. 2013-12-11 22:38:19 +00:00
aggOps.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
always-discard.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
always-discard2.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
array.frag.out Fix ES unsized-array checking: it was one level too low, disallowing some unsized syntax that is legal. 2013-12-04 16:43:00 +00:00
array100.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
comment.frag.out Made '\' at end of C++ comments be a warning. It is line continuation for some versions, but not others. 2013-12-06 21:45:15 +00:00
conditionalDiscard.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
constErrors.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
constFold.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
conversion.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
cppComplexExpr.vert.out Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
cppIndent.vert.out Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
cppNest.vert.out Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
cppSimple.vert.out Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
dataOut.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
dataOutIndirect.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
dce.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
decls.frag.out Flesh out 4.x block redeclaration semantics: 2013-12-09 00:37:46 +00:00
deepRvalue.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
depthOut.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
discard-dce.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
doWhileLoop.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
earlyReturnDiscard.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
empty.frag.out Stop emitting the "#version missing" warning, and hook up the existing "suppress warnings" to a command-line option (-w). 2013-11-07 17:44:20 +00:00
errors.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
flowControl.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
forLoop.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
forwardRef.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
functionCall.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
functionSemantics.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
length.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
lineContinuation.vert.out Preprocessor: Rationalize, simplify, and correct the stack of input sources and their tokenization. This included 2013-12-30 20:34:28 +00:00
lineContinuation100.vert.out 1) Allow '\' before a non-newline as a token in the preprocessor, and 2) localize line-continuation to just the pp scanner. 2013-12-16 23:58:15 +00:00
link1.frag.out Fix bug where bracket dereferences were incorrectly keeping the base's qualifier (for example constBase[i] would still be a const instead of EvqTemporary). 2013-10-28 19:49:16 +00:00
localAggregates.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
loops.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
loopsArtificial.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
mains1.frag.out Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...). 2013-12-13 18:38:43 +00:00
matrix.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
matrix2.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
matrixError.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
newTexture.frag.out Add limit checking for constant texture texel offsets and max_vertices. 2013-11-20 23:46:57 +00:00
noMain.vert.out Add basic intra-stage linking validation for matching types and qualification of uniforms/ins/outs/globals, function body duplication, and mixing ES/non-ES shaders. 2013-09-24 21:18:46 +00:00
nonSquare.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
numeral.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
Operations.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
pointCoord.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
precision.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
precision.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
prepost.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
recurse1.vert.out Fix recursion detection (it was detecting cycles in the call graph that were not directed cycles). 2013-10-30 01:22:04 +00:00
reflection.vert.out Reflection: Eliminate redundant arrayed block entries, and use block name instead of instance name for active uniform enumeration. 2013-11-23 00:44:18 +00:00
sample.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
sample.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
simpleFunctionCall.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
specExamples.frag.out Tessellation partial implementation (not ready for use yet), including: 2013-12-11 18:57:40 +00:00
specExamples.vert.out Additional semantic checking for tessellation shaders and related clean up: 2013-12-18 03:06:24 +00:00
structAssignment.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
structDeref.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
structure.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
switch.frag.out Track the flow-control (and {}) nesting level to prevent case statements from being a different nesting level than their switch statement. 2013-12-04 21:48:20 +00:00
swizzle.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
syntaxError.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
test.conf Tessellation partial implementation (not ready for use yet), including: 2013-12-11 18:57:40 +00:00
test.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
texture.frag.out Add limit checking for constant texture texel offsets and max_vertices. 2013-11-20 23:46:57 +00:00
tokenLength.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
types.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
uint.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
uniformArray.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
variableArrayIndex.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
varyingArray.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
varyingArrayIndirect.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
versionsClean.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
versionsClean.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
versionsErrors.frag.out Correct textureGather*() extension support: 2013-11-23 21:10:51 +00:00
versionsErrors.vert.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
voidFunction.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00
whileLoop.frag.out Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration. 2013-11-20 21:12:43 +00:00