glslang-zig/SPIRV
steve-lunarg dd8287a109 WIP: HLSL: add structuredbuffer pass by reference in fn params
This PR adds the ability to pass structuredbuffer types by reference
as function parameters.

It also changes the representation of structuredbuffers from anonymous
blocks with named members, to named blocks with pseudonymous members.
That should not be an externally visible change.
2017-02-26 11:13:42 -07:00
..
bitutils.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
CMakeLists.txt Install headers 2017-01-29 17:46:44 -08:00
disassemble.cpp Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
disassemble.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
doc.cpp SPV: Unexpected declarations of capabilities from NV extensions. 2017-02-22 16:44:48 +08:00
doc.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
GLSL.ext.AMD.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
GLSL.ext.KHR.h Implement SPV_KHR_subgroup_vote 2017-01-18 14:16:49 -08:00
GLSL.ext.NV.h Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
GLSL.std.450.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
GlslangToSpv.cpp WIP: HLSL: add structuredbuffer pass by reference in fn params 2017-02-26 11:13:42 -07:00
GlslangToSpv.h Added --vn option to generate a C header file containing a variable assigned to the hex representation of the shader. This is a standard feature on Microsoft's HLSL compiler and it allows developers to include pre-compiled shaders directly into the code. This option enables "Hex output", so it is NOT required to specify -x as well. The output file name is preserved, so no ".h" extension is added. If you want the output file to have ".h" extension then you have to specify it on the output file name. The generated header file uses the "#pragma once" pragma to avoid multiple inclusions. 2017-02-06 11:46:35 -08:00
hex_float.h Change negatable_left_shift and negatable_right_shift to inline funcs 2016-10-13 19:39:24 +02:00
InReadableOrder.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Logger.cpp [VS2010] Remove use of ranged-for loops 2016-05-17 01:20:30 +02:00
Logger.h [VS2010] Remove use of "= default" and "= delete" 2016-05-17 01:20:25 +02:00
spirv.hpp Implement SPV_KHR_subgroup_vote 2017-01-18 14:16:49 -08:00
SpvBuilder.cpp HLSL: implement 4 (of 6) structuredbuffer types 2017-02-21 15:51:49 -07:00
SpvBuilder.h SpvBuilder: add const specifier to vector reference arguments 2017-01-26 20:46:42 +03:00
spvIR.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
SPVRemapper.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
SPVRemapper.h Add a virtual destructor to a class which has virtual methods. 2017-01-08 17:57:21 -04:00