glslang-zig/glslang/MachineIndependent
John Kessenich d66c5b1299 HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings.
Because it is valid in HLSL to alias bindings:
A) remove validation that aliasing is not done
B) make the algorithms tolerate aliasing
2017-06-01 18:16:33 -06:00
..
preprocessor HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
Constant.cpp Front-ends: Non-functional: Rationalize vector and matrix swizzles. 2017-01-13 19:35:29 -07:00
gl_types.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
glslang.y GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
glslang_tab.cpp GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
glslang_tab.cpp.h GLSL: Fix #822: Improve information given for syntax errors. 2017-04-20 12:21:53 -06:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Fix #373: Implicitly make gl_FragColor a location=0 output. 2017-05-20 13:23:25 -06:00
Initialize.h Build fix: Make string assignment simpler to avoid some compiler issues. 2017-05-09 23:30:56 -06:00
Intermediate.cpp Pure Texture to Sampled Texture Transform 2017-05-29 18:29:45 +02:00
intermOut.cpp HLSL: Add imat, umat, and bmat constructors 2017-05-20 21:54:16 -06:00
IntermTraverse.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
iomapper.cpp HLSL: iomapper: Fix #914. Tolerate user aliasing of bindings. 2017-06-01 18:16:33 -06:00
iomapper.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
limits.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
linkValidate.cpp SPV: Give error on not assigning locations to I/O. 2017-05-18 15:07:05 -06:00
LiveTraverser.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
localintermediate.h SPV: Add OpSource shader source code and file name. 2017-05-31 17:14:15 -06:00
parseConst.cpp HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
ParseContextBase.cpp Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName(). 2017-03-30 10:16:22 -06:00
ParseHelper.cpp Parser: Add missing codes for float16 2017-06-01 19:59:20 +08:00
ParseHelper.h Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName(). 2017-03-30 10:16:22 -06:00
parseVersions.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
PoolAlloc.cpp Memory/constructor/warning clean-up. Addresses issue #705. 2017-02-02 14:55:02 -07:00
propagateNoContraction.cpp HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp WIP: HLSL: add refection queries for structuredbuffer counter blocks 2017-04-18 12:58:15 -06:00
reflection.h WIP: HLSL: add refection queries for structuredbuffer counter blocks 2017-04-18 12:58:15 -06:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
Scan.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
ScanContext.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
ShaderLang.cpp HLSL: Add an Includer to handle #include. 2017-06-01 11:16:32 -06:00
SymbolTable.cpp HLSL: allow name mangling based on texture template type 2017-05-19 20:12:50 -06:00
SymbolTable.h HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
Versions.cpp Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview. 2017-03-14 16:45:30 -06:00
Versions.h Rename KHX to EXT to match the released specs 2017-03-03 18:40:48 -05:00