glslang-zig/glslang/MachineIndependent
John Kessenich 266b1d3e84 Merge pull request #363 from cdwfs/vertex_instance_id
Suggest gl_[Vertex,Instance]Index when gl_[Vertex,Instance]ID is encountered in Vulkan GLSL
2016-06-30 18:15:24 -06:00
..
preprocessor Use strtoll, as stoll is unavailable on Android. 2016-05-05 13:46:51 -04:00
Constant.cpp Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
gl_types.h Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
glslang.y Front-end: Non-functional: Move return-value handling from .y to .cpp. 2016-06-28 23:54:36 -06:00
glslang_tab.cpp Front-end: Non-functional: Move return-value handling from .y to .cpp. 2016-06-28 23:54:36 -06:00
glslang_tab.cpp.h Bison: Non-functional: Move to revision 3.0.4. 2016-05-04 12:54:56 -06:00
InfoSink.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
Initialize.cpp Front-end: Don't lower precision of bit operations taking highp inputs. 2016-06-30 16:46:24 -06:00
Initialize.h SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
Intermediate.cpp HLSL: Flesh out the loop grammar and productions. 2016-06-05 15:44:07 -06:00
intermOut.cpp Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped 2016-06-20 09:53:59 -06:00
IntermTraverse.cpp Comments only. 2016-05-06 13:06:11 -06:00
limits.cpp Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
linkValidate.cpp Check for linking multiple ES shaders to the same stage 2016-05-25 09:26:43 +02:00
localintermediate.h SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
parseConst.cpp glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ParseHelper.cpp When parsing Vulkan GLSL, suggest gl_VertexIndex/gl_InstanceIndex instead of gl_VertexID/gl_InstanceID. 2016-06-30 12:51:10 -07:00
ParseHelper.h Front-end: Non-functional: Move return-value handling from .y to .cpp. 2016-06-28 23:54:36 -06:00
parseVersions.h SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
PoolAlloc.cpp Support compilation via MinGW 2016-03-16 15:41:31 -04:00
propagateNoContraction.cpp remove redundant 'return false' 2016-05-20 14:30:38 -04:00
propagateNoContraction.h Non-functional: Fix some comments English and brace formatting in recent merges. 2016-05-17 10:24:00 -06:00
reflection.cpp Add support for querying vertex attributes in reflection API 2016-05-19 09:16:19 +02:00
reflection.h Add support for querying vertex attributes in reflection API 2016-05-19 09:16:19 +02:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
Scan.h add .err file for eof_missing test 2016-04-27 10:22:22 -04:00
ScanContext.h Refactor TParseContext into 3 level inheritance. 2016-03-12 19:08:55 -07:00
ShaderLang.cpp Merge pull request #357 from steve-lunarg/intrinsics 2016-06-29 10:50:33 -06:00
SymbolTable.cpp KHR_vulkan_glsl: name mangle distinguish pure textures. 2016-05-20 16:59:27 -06:00
SymbolTable.h Front-end: Add specialization-constant subtrees for const variables/symbols. 2016-03-20 16:46:00 -06:00
Versions.cpp Front-end: Implement GL_EXT_shader_non_constant_global_initializers. 2016-06-17 12:43:31 -06:00
Versions.h Front-end: Implement GL_EXT_shader_non_constant_global_initializers. 2016-06-17 12:43:31 -06:00