glslang-zig/glslang/MachineIndependent
2013-11-09 00:18:22 +00:00
..
preprocessor Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
Constant.cpp Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors. 2013-11-09 00:18:22 +00:00
glslang.y Add some missing invariant semantic checks, replace some misplaced sampler semantic checks, add parameter and structure member checks against new qualifiers. 2013-11-08 07:13:18 +00:00
InfoSink.cpp Make some portability improvements identified by Christophe: A few size_t, a couple "../Include", and a whole bunch of parenthesizing "(A && B) || (C && D)", because some compilers don't believe humans know && is higher precedence than ||. 2013-10-04 02:27:06 +00:00
Initialize.cpp Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors. 2013-11-09 00:18:22 +00:00
Initialize.h Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather. 2013-10-21 19:25:59 +00:00
Intermediate.cpp Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors. 2013-11-09 00:18:22 +00:00
intermOut.cpp Clean up/resolve a bunch of TODO, which included implementing pixel_center_integer and origin_upper_left and adjusting what versions see legacy texturing names. 2013-11-05 18:07:25 +00:00
IntermTraverse.cpp Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
limits.cpp Implement ES 2.0 (version 100) limitations for non-inductive loop detection and array indexes needing "constant-index-expressions" (inductive variables and constant expressions). 2013-10-14 22:42:16 +00:00
linkValidate.cpp Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
localintermediate.h Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
Makefile Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses. 2013-11-07 01:06:34 +00:00
parseConst.cpp Misc. constant-folding fixes: Check % for 0, mat(mat) constructor, index range checking (within constant objects). Also, rationalize addConst*() methods. 2013-11-08 21:47:56 +00:00
ParseHelper.cpp Misc. constant-folding fixes: Check % for 0, mat(mat) constructor, index range checking (within constant objects). Also, rationalize addConst*() methods. 2013-11-08 21:47:56 +00:00
ParseHelper.h Misc. constant-folding fixes: Check % for 0, mat(mat) constructor, index range checking (within constant objects). Also, rationalize addConst*() methods. 2013-11-08 21:47:56 +00:00
PoolAlloc.cpp Interface and naming improvements: 2013-11-01 17:41:52 +00:00
reflection.cpp Fix some Linux issues. 2013-11-07 01:36:56 +00:00
reflection.h Fix some Linux issues. 2013-11-07 01:36:56 +00:00
RemoveTree.cpp Option rationalization and minor clean up. 2013-08-31 02:41:30 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
Scan.h Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
ScanContext.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ShaderLang.cpp Added constant folding for relational (e.g. lessThan) built-ins, relational built-ins for uints, and bitwise ops for mixed scalars and vectors. 2013-11-09 00:18:22 +00:00
SymbolTable.cpp Add some missing invariant semantic checks, replace some misplaced sampler semantic checks, add parameter and structure member checks against new qualifiers. 2013-11-08 07:13:18 +00:00
SymbolTable.h Implement 1.20 style function signature matching under implicit conversion. This was the last key unimplemented feature of versions 120 through 330. 2013-10-30 23:17:34 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Improve preprocessor by using GLSL scanner, allowing read-only strings to be compiled, unifying of line # tracking, and correct detection that ES #version appeared after a comment. 2013-10-28 18:12:06 +00:00
Versions.h Tie "location = " to the right stages/versions/extensions. Also add "#define extension 1" extension support and instructions. 2013-10-22 00:21:04 +00:00