..
preprocessor
PP: Rationalize return values of MacroExpand.
2018-07-02 13:47:31 -06:00
attribute.cpp
Fix build several build errors
2018-03-13 17:06:51 -04:00
attribute.h
GLSL: Implement GL_EXT_control_flow_attributes.
2018-02-01 00:55:08 -07:00
Constant.cpp
Merge branch 'HaydnTrigg-patch-1'
2018-07-02 16:13:29 -06:00
gl_types.h
Implement the extension GL_AMD_gpu_shader_half_float_fetch
2018-03-02 16:48:03 +08:00
glslang.y
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
glslang_tab.cpp
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
glslang_tab.cpp.h
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
InfoSink.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
Initialize.cpp
Add support for GL_EXT_samplerless_texture_functions
2018-07-01 10:58:53 +01:00
Initialize.h
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
Intermediate.cpp
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
intermOut.cpp
Fix several signed/unsigned comparison compile warnings.
2018-06-01 20:23:50 -06:00
IntermTraverse.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
iomapper.cpp
Take into account arrays of opaque types when reserving bindings
2018-06-14 14:54:33 +02:00
iomapper.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
limits.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
linkValidate.cpp
GLSL/Vulkan: Enforce no location aliasing in vertex inputs.
2018-04-12 11:37:57 -06:00
LiveTraverser.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
localintermediate.h
Testing: Add new tests, and new ways of testing, for floating-point.
2018-05-24 18:18:22 -06:00
parseConst.cpp
HLSL: Allow empty struct initializers
2017-04-27 18:22:52 -06:00
ParseContextBase.cpp
Non-functional. Rationalizations enabling future generalizations:
2018-03-28 18:01:20 -06:00
ParseHelper.cpp
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
ParseHelper.h
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
parseVersions.h
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
PoolAlloc.cpp
Memory: Mak full explicit destructor functionality, techincally correctly.
2017-11-21 14:32:39 -07:00
propagateNoContraction.cpp
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
2017-01-13 12:35:01 -07:00
propagateNoContraction.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
reflection.cpp
Implement SPV_GOOGLE_hlsl_functionality1.
2018-03-16 20:21:44 -06:00
reflection.h
Implement SPV_GOOGLE_hlsl_functionality1.
2018-03-16 20:21:44 -06:00
RemoveTree.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
RemoveTree.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
Scan.cpp
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
Scan.h
Fix #1043 : set all scan string-locations to have bias, not just the first one.
2017-09-11 20:35:49 -06:00
ScanContext.h
GLSL: Fix #1358 : Support "struct name", where name could be a user type
2018-06-11 19:28:15 -06:00
ShaderLang.cpp
Minor cleanup in ShaderLang.cpp
2018-04-09 16:18:37 -06:00
SymbolTable.cpp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
SymbolTable.h
HLSL: Implement member functions calling member functions.
2017-05-17 02:20:34 -06:00
Versions.cpp
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00
Versions.h
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
2018-07-03 13:51:31 -06:00