glslang-zig/glslang/MachineIndependent
John Kessenich cd23a47566
Merge pull request #1291 from ben-clayton/add-nv-nopersp
Add support for GL_NV_shader_noperspective_interpolation
2018-03-16 15:50:38 -06:00
..
preprocessor HLSL: Correct some mistakes for min16 types 2018-03-12 23:15:11 +08:00
attribute.cpp Fix build several build errors 2018-03-13 17:06:51 -04:00
attribute.h GLSL: Implement GL_EXT_control_flow_attributes. 2018-02-01 00:55:08 -07:00
Constant.cpp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
gl_types.h Implement the extension GL_AMD_gpu_shader_half_float_fetch 2018-03-02 16:48:03 +08:00
glslang.y Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
glslang_tab.cpp Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
glslang_tab.cpp.h Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
Initialize.h SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
Intermediate.cpp AST: Fix shift conversions, which don't require matching types. 2018-03-15 21:11:36 -06:00
intermOut.cpp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
IntermTraverse.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
iomapper.cpp Replace en-dash with simple ASCII hyphen 2018-03-13 19:53:30 +00:00
iomapper.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
limits.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
linkValidate.cpp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
LiveTraverser.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
localintermediate.h AST: Remove convertToBasicType() which was obfuscating the conversion design. 2018-03-15 19:32:27 -06:00
parseConst.cpp HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
ParseContextBase.cpp HLSL: Fix #1106. Support shader setting of binding/set for $Global. 2017-10-19 16:54:25 -06:00
ParseHelper.cpp Merge branch 'bugfix' of https://github.com/amdrexu/glslang into amdrexu-bugfix 2018-03-07 14:25:46 -07:00
ParseHelper.h SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
parseVersions.h Merge branch 'feature' of https://github.com/amdrexu/glslang into amdrexu-feature 2018-03-07 14:29:45 -07:00
PoolAlloc.cpp Memory: Mak full explicit destructor functionality, techincally correctly. 2017-11-21 14:32:39 -07:00
propagateNoContraction.cpp HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp Implement the extension GL_AMD_gpu_shader_half_float_fetch 2018-03-02 16:48:03 +08:00
reflection.h Reflection: Fix #977: Expose getBinding(), use in new getUniformBinding(). 2017-07-20 16:44:17 -06:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
Scan.h Fix #1043: set all scan string-locations to have bias, not just the first one. 2017-09-11 20:35:49 -06:00
ScanContext.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
ShaderLang.cpp Fix memory leak upon ProcessDeferred failure. 2018-03-08 09:13:36 +03:30
SymbolTable.cpp SPV: Implement Vulkan 1.1 features and extensions. 2018-03-06 16:12:04 -07:00
SymbolTable.h HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
Versions.cpp Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00
Versions.h Add support for GL_NV_shader_noperspective_interpolation 2018-03-13 15:55:18 +00:00