glslang-zig/glslang/MachineIndependent
Rex Xu cabbb788b4 Implement extension GL_AMD_gpu_shader_int16
- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
2017-06-09 17:11:23 +08:00
..
preprocessor Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
Constant.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
gl_types.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
glslang.y Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
glslang_tab.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
glslang_tab.cpp.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
Initialize.h Build fix: Make string assignment simpler to avoid some compiler issues. 2017-05-09 23:30:56 -06:00
Intermediate.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
intermOut.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
IntermTraverse.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
iomapper.cpp Build: Fix build warnings. 2017-06-06 19:53:24 -06:00
iomapper.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
limits.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
linkValidate.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
LiveTraverser.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
localintermediate.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
parseConst.cpp HLSL: Allow empty struct initializers 2017-04-27 18:22:52 -06:00
ParseContextBase.cpp Non-functional: Round of adding 'const', related to more efficient getFullNamespaceName(). 2017-03-30 10:16:22 -06:00
ParseHelper.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
ParseHelper.h GLSL: Fix #853: Only outer dimension of array can be specialization constant. 2017-06-08 12:26:49 -06:00
parseVersions.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
PoolAlloc.cpp Memory/constructor/warning clean-up. Addresses issue #705. 2017-02-02 14:55:02 -07:00
propagateNoContraction.cpp HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670. 2017-01-13 12:35:01 -07:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp WIP: HLSL: add refection queries for structuredbuffer counter blocks 2017-04-18 12:58:15 -06:00
reflection.h WIP: HLSL: add refection queries for structuredbuffer counter blocks 2017-04-18 12:58:15 -06:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
Scan.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
ScanContext.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
ShaderLang.cpp GLSL: replace general missing functionality with specific messages. 2017-06-05 16:42:33 -06:00
SymbolTable.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
SymbolTable.h HLSL: Implement member functions calling member functions. 2017-05-17 02:20:34 -06:00
Versions.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
Versions.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00