glslang-zig/glslang/MachineIndependent
Malcolm Bechard 7b57c6e32a rename member variable for clarity
it's a little strange how the resolver takes an arbitrary intermediate
in it's constructor. Really this should be an 'options' object that
holds the various resolve/remapping options which are read from this
intermediate.
At least for now rename it so it's more clear it's used differently from
other intermediates that are accessed in the resolver (such as the per
stage ones).
2021-09-29 15:31:28 -04:00
..
preprocessor Remove unused variable Num_string_literal_EXTs 2021-06-17 11:10:10 -07:00
attribute.cpp Fix GCC warnings 2021-08-31 16:40:35 -06:00
attribute.h Implement GL_EXT_subgroup_uniform_control_flow. 2021-06-07 10:21:05 -04:00
Constant.cpp Fix GCC warnings 2021-08-31 16:40:35 -06:00
gl_types.h 1. fix macro definition value for unsinged-int64-vector, according to kronos spec at https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_int64.txt; 2. fix typo in reflection 2021-03-15 16:54:31 +08:00
glslang.m4 Fix variable scoping of do-while 2021-09-24 10:48:52 -06:00
glslang.y Fix variable scoping of do-while 2021-09-24 10:48:52 -06:00
glslang_tab.cpp Fix variable scoping of do-while 2021-09-24 10:48:52 -06:00
glslang_tab.cpp.h Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex 2021-09-16 17:40:49 -04:00
Initialize.h Comment out params instead of removing 2019-09-11 08:59:47 -04:00
Intermediate.cpp Perform update_precision on constructors and converts 2021-09-02 14:18:51 -06:00
intermOut.cpp Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
IntermTraverse.cpp 8. io mapping refine & qualifier member check & resolver expand (#2396) 2020-11-03 13:34:19 -07:00
iomapper.cpp rename member variable for clarity 2021-09-29 15:31:28 -04:00
iomapper.h rename member variable for clarity 2021-09-29 15:31:28 -04:00
limits.cpp Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables. 2021-02-15 20:35:20 +08:00
linkValidate.cpp Auto push constant blocks (#2764) 2021-09-22 11:41:10 -06:00
LiveTraverser.h also search global variables assignment for live variables 2020-07-20 18:43:00 -04:00
localintermediate.h Merge pull request #2716 from greg-lunarg/i2689 2021-08-01 00:13:10 -06:00
parseConst.cpp Fix mat4x2(scalar) constructor. 2021-05-18 12:13:41 -04:00
ParseContextBase.cpp avoid growing the global uniform block with duplicates 2021-09-15 23:39:02 -04:00
ParseHelper.cpp Run update_precision() on array and matrix constructors. 2021-09-14 12:17:58 -06:00
ParseHelper.h Fix GCC warnings 2021-08-31 16:40:35 -06:00
parseVersions.h Fix #2366, fix #2358, correctly separate out numerical feature checking 2020-08-14 08:40:06 -06:00
pch.h Use precompiled headers for some glslang projects 2018-10-31 15:38:08 -05:00
PoolAlloc.cpp Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
propagateNoContraction.cpp Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp 1. fix macro definition value for unsinged-int64-vector, according to kronos spec at https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_gpu_shader_int64.txt; 2. fix typo in reflection 2021-03-15 16:54:31 +08:00
reflection.h Use GLSLANG_ANGLE to strip features to what ANGLE requires 2020-07-31 12:44:49 -04:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
Scan.h SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
ScanContext.h GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
ShaderLang.cpp Fix issue with remapping global uniform blocks 2021-03-17 19:30:22 -04:00
SpirvIntrinsics.cpp Implement the extension GL_EXT_spirv_intrinsics 2021-06-09 14:18:06 +08:00
SymbolTable.cpp GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex 2021-09-16 17:40:49 -04:00
SymbolTable.h GL_EXT_vulkan_glsl_relaxed - retarget gl_VertexID to gl_VertexIndex 2021-09-16 17:40:49 -04:00
Versions.cpp Merge pull request #2718 from ZhiqianXia/AtomicOpsARB 2021-08-18 12:59:27 -06:00
Versions.h Merge pull request #2718 from ZhiqianXia/AtomicOpsARB 2021-08-18 12:59:27 -06:00