glslang-zig/glslang/MachineIndependent
2015-08-30 05:43:51 -06:00
..
preprocessor Fixed VS2015 build 2015-08-15 08:29:37 -07:00
Constant.cpp Fixes to 8f1684b7bb, merge pull request 52. 2015-08-06 22:02:24 -06:00
gl_types.h Second round line ending clean up, from fresh round trip. 2015-06-26 16:42:50 -06:00
glslang.y Array of array: Implement the core functionality: types, constructors, operations. 2015-08-10 17:08:55 -06:00
InfoSink.cpp Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
Initialize.cpp Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. 2015-08-22 13:11:12 -06:00
Initialize.h Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather. 2013-10-21 19:25:59 +00:00
Intermediate.cpp GL_OES_shader_multisample_interpolation: Include scalar swizzles as valid for interpolateAt*. 2015-08-22 16:54:35 -06:00
intermOut.cpp Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
IntermTraverse.cpp glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
limits.cpp Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
linkValidate.cpp Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
localintermediate.h Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
Makefile Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles. 2014-02-19 01:00:58 +00:00
parseConst.cpp glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ParseHelper.cpp Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
ParseHelper.h Front-end "pure" built-in TOperator: Finish adding full support, but still turned off. 2015-08-18 23:17:15 -06:00
PoolAlloc.cpp Consolidate all token length limits (1024), including one bad one (80) hardcoded on the stack (issue #40, issue #41). 2015-07-25 14:02:53 -06:00
reflection.cpp Array of array: Implement the core functionality: types, constructors, operations. 2015-08-10 17:08:55 -06:00
reflection.h Fix g++ build break (portibility problems with stl hash). This partly turns off the stl improvements. 2015-07-20 02:06:22 -06:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it. 2015-08-22 13:11:12 -06:00
Scan.h Fixes to 8f1684b7bb, merge pull request 52. 2015-08-06 22:02:24 -06:00
ScanContext.h glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ShaderLang.cpp Compile fixes for gcc -Wall 2015-08-05 21:04:23 +02:00
SymbolTable.cpp Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...). 2015-08-16 21:04:07 -06:00
SymbolTable.h Front-end: Implement GL_OES_gpu_shader5. 2015-07-15 19:42:59 -06:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Implement GL_KHR_blend_equation_advanced. 2015-08-30 05:43:51 -06:00
Versions.h Use extension framework to enable #include directive. 2015-07-31 19:41:19 -04:00