glslang-zig/glslang/Include
2013-10-04 03:05:45 +00:00
..
BaseTypes.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Common.h Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers. 2013-09-28 04:02:08 +00:00
ConstantUnion.h Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers. 2013-09-28 04:02:08 +00:00
InfoSink.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
InitializeGlobals.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
intermediate.h Add full support for uniforms with initializers, including intra-stage link validation of aggregate constant initializers. 2013-09-28 04:02:08 +00:00
PoolAlloc.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
ResourceLimits.h Add the following ESSL 2.0 (#version 100) limitations to the configuration file, internal infrastructure, and test cases. Still need to implement the actual detection of non-inductive loops and array accesses. While and do-while loop detection is done. 2013-10-02 05:10:48 +00:00
ShHandle.h Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end. 2013-09-04 21:19:27 +00:00
Types.h Make ES 100 gl_FragData be a mediump, and fix some warnings from g++. 2013-10-04 03:05:45 +00:00