..
preprocessor
Add CMake support for Visual Studio and installation, with an expected "install" for CMAKE_INSTALL_PREFIX, and updated test scripts to consume the CMake installation.
2014-03-11 02:10:26 +00:00
CMakeLists.txt
remove bison-generated header from library dependencies
2014-03-14 17:47:46 +00:00
Constant.cpp
GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
2014-01-31 02:40:19 +00:00
gl_types.h
Reflection: Add translation from glslang types to the API #define types.
2013-11-13 19:07:43 +00:00
glslang.y
Use more modern bison %parse-param and %lex-param rather than #defined YYPARSE_PARAM and YYLEX_PARAM. This should make it build across a broader range of modern versions of bison, as well as avoid void* and type casting.
2014-03-08 00:17:27 +00:00
InfoSink.cpp
Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
2014-02-18 23:37:57 +00:00
Initialize.cpp
GL_ARB_enhanced_layouts, final. #extension tests, built-in constants, and bug fix for non-constant expression in layout(...=expr).
2014-02-03 16:28:23 +00:00
Initialize.h
Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather.
2013-10-21 19:25:59 +00:00
Intermediate.cpp
Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions().
2014-03-16 23:03:07 +00:00
intermOut.cpp
GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
2014-01-31 02:40:19 +00:00
IntermTraverse.cpp
Improvement to the AST traversal infrastructure.
2014-01-11 19:29:55 +00:00
limits.cpp
Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
2014-02-19 02:47:20 +00:00
linkValidate.cpp
Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
2014-02-19 02:47:20 +00:00
localintermediate.h
Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions().
2014-03-16 23:03:07 +00:00
Makefile
Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles.
2014-02-19 01:00:58 +00:00
parseConst.cpp
GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
2014-01-31 02:40:19 +00:00
ParseHelper.cpp
Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions().
2014-03-16 23:03:07 +00:00
ParseHelper.h
Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions().
2014-03-16 23:03:07 +00:00
PoolAlloc.cpp
Fix bug 11736: Minor glslang compilation fixes: Correct "currentChar" logic for recently switched to unsigned size_t locations, and protect more pool guard code with #ifdef.
2014-02-24 21:36:08 +00:00
reflection.cpp
Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
2014-02-19 02:47:20 +00:00
reflection.h
Make 64-bit VS compile clean. Mostly size_t vs. int tweaks.
2014-02-19 02:47:20 +00:00
RemoveTree.cpp
Improvement to the AST traversal infrastructure.
2014-01-11 19:29:55 +00:00
RemoveTree.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Scan.cpp
Use more modern bison %parse-param and %lex-param rather than #defined YYPARSE_PARAM and YYLEX_PARAM. This should make it build across a broader range of modern versions of bison, as well as avoid void* and type casting.
2014-03-08 00:17:27 +00:00
Scan.h
Fix bug 11736: Minor glslang compilation fixes: Correct "currentChar" logic for recently switched to unsigned size_t locations, and protect more pool guard code with #ifdef.
2014-02-24 21:36:08 +00:00
ScanContext.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
ShaderLang.cpp
Allow tessellation shaders to work on versions back to 150. Also combined all the tessellation tests into a single run.
2013-12-18 18:47:12 +00:00
SymbolTable.cpp
GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
2014-01-31 02:40:19 +00:00
SymbolTable.h
Implement implicit conversions of function-call arguments (both in and out) as explicit conversions in the AST, through handleArgumentConversions().
2014-03-16 23:03:07 +00:00
unistd.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
Versions.cpp
Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
2014-02-18 23:37:57 +00:00
Versions.h
Support GL_ARB_texture_cube_map_array extension for desktop.
2014-01-26 22:22:54 +00:00