glslang-zig/glslang/Include
John Kessenich 73fcdefaac Add some missing 'const' and texture-op guards, for future change to enum-based texture calls.
The infrastructure is in place to not do text comparisons for "texture" ... for deducing type of
texture call.  But, it is not yet turned on, as it could break some consumers.  Am soliciting
any feedback on that.

See in Initialize.cpp: const bool PureOperatorBuiltins = false;  // could break backward compatibility; pending feedback
2015-07-11 13:37:02 -06:00
..
arrays.h Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) 2015-07-06 21:00:03 -06:00
BaseTypes.h glslang -> SPV: Use the new TBuiltInVariable instead of string compares to get the type of SPV built in. Also fixed gl_FragData and gl_PrimitiveIDIn. 2015-05-18 23:25:32 +00:00
Common.h glslang front-end: track column numbers (they don't go anywhere yet, just get tracked). Andrew Woloszyn <awoloszyn@google.com>. 2015-06-16 19:49:22 +00:00
ConstantUnion.h Clear up a C++ compile warning 2015-07-06 21:02:26 -06:00
InfoSink.h Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.) 2014-02-18 23:37:57 +00:00
InitializeGlobals.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
intermediate.h Add some missing 'const' and texture-op guards, for future change to enum-based texture calls. 2015-07-11 13:37:02 -06:00
PoolAlloc.h glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ResourceLimits.h Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. 2014-08-13 16:54:02 +00:00
revision.h Second round line ending clean up, from fresh round trip. 2015-06-26 16:42:50 -06:00
revision.template Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template. 2013-12-04 04:43:40 +00:00
ShHandle.h glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
Types.h Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.) 2015-07-06 21:00:03 -06:00