glslang-zig/glslang/MachineIndependent
t.jung c2016a52d2 New uniform mapping handling
- add optional callback to handle mapping of uniform variables in linking phase
- if no resolver is provided, it uses the internal default resolver with all shifts and auto bind settings

Change-Id: Icfe38a9eabe8bfc8f8bb6d8150c06f7ed38bb762
2016-10-28 15:43:14 +02:00
..
preprocessor Address some compiler warnings. 2016-10-08 22:07:20 -03:00
Constant.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
gl_types.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang.y Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang_tab.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
glslang_tab.cpp.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
InfoSink.cpp HLSL: Change the final syntax-error printf to go to the infoLog. 2016-09-19 14:56:55 -06:00
Initialize.cpp Parser: Some function prototypes of interpolateAtXXX are incorrect. 2016-10-10 16:55:04 +08:00
Initialize.h SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses. 2016-06-16 23:31:29 -06:00
Intermediate.cpp Merge pull request #568 from steve-lunarg/logicalop-fix 2016-10-26 23:01:16 -06:00
intermOut.cpp HLSL: Enable component-wise vector comparisons from operators 2016-10-26 08:50:10 -06:00
IntermTraverse.cpp Comments only. 2016-05-06 13:06:11 -06:00
iomapper.cpp New uniform mapping handling 2016-10-28 15:43:14 +02:00
iomapper.h New uniform mapping handling 2016-10-28 15:43:14 +02:00
limits.cpp Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize. 2015-08-09 18:15:25 -06:00
linkValidate.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
LiveTraverser.h Fix defects in uniform array flattening 2016-09-22 15:58:06 -06:00
localintermediate.h Move promote methods to TIntermediate class 2016-10-19 12:57:22 -06:00
parseConst.cpp glslang: Fix over 100 warnings from MSVC warning level 4. 2015-05-15 17:30:55 +00:00
ParseContextBase.cpp Merge pull request #548 from baldurk/vs2010-compile-fixes 2016-10-15 23:09:31 -06:00
ParseHelper.cpp WIP: apply unused variable 2016-10-21 14:48:46 -06:00
ParseHelper.h HLSL: phase 2c: use lValueErrorCheck in HLSL FE 2016-10-12 12:39:44 -06:00
parseVersions.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
PoolAlloc.cpp Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
propagateNoContraction.cpp Address some compiler warnings. 2016-10-08 22:07:20 -03:00
propagateNoContraction.h Non-functional: Fix some comments English and brace formatting in recent merges. 2016-05-17 10:24:00 -06:00
reflection.cpp add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
reflection.h add reflection queries to return a TType. Fix minor issue with interface names. 2016-10-02 16:57:58 -06:00
RemoveTree.cpp Improvement to the AST traversal infrastructure. 2014-01-11 19:29:55 +00:00
RemoveTree.h Put all glslang internals (but not the external interface) into the glslang namespace. 2013-08-29 00:39:25 +00:00
Scan.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
Scan.h Front-ends: Remove now defunct afterEOF and related, use scanner's instead. 2016-08-31 13:46:50 -06:00
ScanContext.h Refactor TParseContext into 3 level inheritance. 2016-03-12 19:08:55 -07:00
ShaderLang.cpp New uniform mapping handling 2016-10-28 15:43:14 +02:00
SymbolTable.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
SymbolTable.h Add amend ability for anonymous blocks, so they can grow between function bodies. 2016-09-29 23:59:26 -06:00
Versions.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
Versions.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00