..
preprocessor
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
glslang.l
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
glslang.y
Improve robustness for symbol downcasts by moving to a "getAs" infrastructure and doing more error checking.
2013-02-14 19:02:23 +00:00
InfoSink.cpp
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
Initialize.cpp
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
Initialize.h
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
Intermediate.cpp
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
intermOut.cpp
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
IntermTraverse.cpp
Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders.
2012-12-12 21:23:55 +00:00
localintermediate.h
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
Makefile
Pass 2 at building on linux: remove compile errors from the preprocessor.
2013-02-12 04:58:22 +00:00
MMap.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
parseConst.cpp
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
ParseHelper.cpp
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
ParseHelper.h
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
PoolAlloc.cpp
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
QualifierAlive.cpp
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
QualifierAlive.h
Implement the full scheme for ES precision qualifiers, generalizing existing storage qualifiers to be able to include multiple independent kinds of qualifiers.
2013-01-24 23:10:51 +00:00
RemoveTree.cpp
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
RemoveTree.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
ShaderLang.cpp
Built-in symbol tables now lazily evaluated, and driven by per version, per profile input. Got all ES 100 and ES 300 built-in symbols correct.
2013-02-17 06:01:50 +00:00
SymbolTable.cpp
Improve robustness for symbol downcasts by moving to a "getAs" infrastructure and doing more error checking.
2013-02-14 19:02:23 +00:00
SymbolTable.h
Improve robustness for symbol downcasts by moving to a "getAs" infrastructure and doing more error checking.
2013-02-14 19:02:23 +00:00
unistd.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
Versions.cpp
Pass 1 at building on linux: remove compile errors from machine independent.
2013-02-11 22:36:01 +00:00
Versions.h
Update copyrights to 2013 for files with real change in them.
2013-01-11 18:40:40 +00:00