glslang-zig/glslang/Include
t.jung baf570efa5 Pure Texture to Sampled Texture Transform
Adds a transformation step to the post processing step.
Two modes are available:
1) keep
- Keeps samplers, textures and sampled textures as is
2) transform pure texture into sampled texture and remove pure samplers
- removes all pure samplers
- transforms all pure textures into its sampled counter part

Change-Id: If54972e8052961db66c23f4b7e719d363cf6edbd
2017-05-29 18:29:45 +02:00
..
arrays.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
BaseTypes.h WIP: HLSL: structuredbuffer counter functionality 2017-04-13 18:43:26 -06:00
Common.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
ConstantUnion.h Add basic HS/DS implementation. 2017-02-10 16:59:09 -07:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
intermediate.h HLSL: Add imat, umat, and bmat constructors 2017-05-20 21:54:16 -06:00
PoolAlloc.h Memory/constructor/warning clean-up. Addresses issue #705. 2017-02-02 14:55:02 -07:00
ResourceLimits.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
revision.h HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
revision.template Non-Functional: Whitespace, comments, replace accidentally deleted comment. 2017-01-06 11:24:14 -07:00
ShHandle.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Types.h Pure Texture to Sampled Texture Transform 2017-05-29 18:29:45 +02:00