Added some const as well. This will remove camouflage of the next commit, which will add the bulk of Array of Array semantics and functionality. (Note the basic grammar and data structure is already in place.)
178 lines
5.5 KiB
C++
178 lines
5.5 KiB
C++
//
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//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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//Copyright (C) 2012-2013 LunarG, Inc.
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//
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//All rights reserved.
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//
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//Redistribution and use in source and binary forms, with or without
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//modification, are permitted provided that the following conditions
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//are met:
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//
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// Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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//
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// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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//
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//
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// Implement types for tracking GLSL arrays, arrays of arrays, etc.
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//
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#ifndef _ARRAYS_INCLUDED
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#define _ARRAYS_INCLUDED
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namespace glslang {
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// This is used to mean there is no size yet, it is waiting to get a size from somewhere else.
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// Historically, this is not fully encapsulated, trying to catch them all...
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const int UnsizedArraySize = 0;
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//
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// TSmallArrayVector is used as the container for the set of sizes in TArraySizes.
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// It has generic-container semantics, while TArraySizes has array-of-array semantics.
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//
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struct TSmallArrayVector {
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//
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// TODO: memory: TSmallArrayVector is intended to be smaller.
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// Almost all arrays could be handled by two sizes each fitting
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// in 16 bits, needing a real vector only in the cases where there
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// are more than 3 sizes or a size needing more than 16 bits.
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//
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TSmallArrayVector() : sizes(nullptr) { }
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virtual ~TSmallArrayVector() { dealloc(); }
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// For breaking into two non-shared copies, independently modifiable.
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TSmallArrayVector& operator=(const TSmallArrayVector& from)
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{
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if (from.sizes == nullptr)
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sizes = nullptr;
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else {
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alloc();
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*sizes = *from.sizes;
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}
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return *this;
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}
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int size() const
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{
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if (sizes == nullptr)
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return 0;
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return (int)sizes->size();
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}
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unsigned int front() const
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{
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assert(sizes != nullptr && sizes->size() > 0);
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return sizes->front();
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}
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void changeFront(unsigned int s)
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{
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assert(sizes != nullptr);
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sizes->front() = s;
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}
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void push_back(unsigned int e)
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{
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alloc();
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sizes->push_back(e);
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}
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unsigned int operator[](int i) const
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{
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assert(sizes && (int)sizes->size() > i);
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return (*sizes)[i];
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}
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bool operator==(const TSmallArrayVector& rhs) const
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{
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if (sizes == nullptr && rhs.sizes == nullptr)
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return true;
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if (sizes == nullptr || rhs.sizes == nullptr)
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return false;
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return *sizes == *rhs.sizes;
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}
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protected:
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TSmallArrayVector(const TSmallArrayVector&);
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void alloc()
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{
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if (sizes == nullptr)
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sizes = new TVector<unsigned int>;
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}
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void dealloc()
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{
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delete sizes;
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}
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TVector<unsigned int>* sizes; // will either hold such a pointer, or in the future, hold the two array sizes
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};
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//
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// Represent an array, or array of arrays, to arbitrary depth. This is not
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// done through a hierarchy of types, but localized into this single cumulative object.
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//
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// The arrayness in TTtype is a pointer, so that it can be non-allocated and zero
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// for the vast majority of types that are non-array types.
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//
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struct TArraySizes {
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POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
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TArraySizes() : implicitArraySize(1) { }
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// For breaking into two non-shared copies, independently modifiable.
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TArraySizes& operator=(const TArraySizes& from)
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{
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implicitArraySize = from.implicitArraySize;
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sizes = from.sizes;
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return *this;
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}
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// translate from array-of-array semantics to container semantics
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int getNumDims() const { return sizes.size(); }
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int getOuterSize() const { return sizes.front(); }
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void setOuterSize(int s) { sizes.push_back((unsigned)s); }
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void changeOuterSize(int s) { sizes.changeFront((unsigned)s); }
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int getImplicitSize() const { return (int)implicitArraySize; }
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void setImplicitSize(int s) { implicitArraySize = s; }
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int operator[](int i) const { return sizes[i]; }
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bool operator==(const TArraySizes& rhs) const { return sizes == rhs.sizes; }
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protected:
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TSmallArrayVector sizes;
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TArraySizes(const TArraySizes&);
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// for tracking maximum referenced index, before an explicit size is given
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// applies only to the outer-most dimension
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int implicitArraySize;
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};
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} // end namespace glslang
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#endif // _ARRAYS_INCLUDED_
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