glslang-zig/glslang/MachineIndependent/preprocessor
2013-04-03 18:42:43 +00:00
..
atom.c Pass 2 at building on linux: remove compile errors from the preprocessor. 2013-02-12 04:58:22 +00:00
atom.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
compile.h Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
cpp.c Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
cpp.h Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
cppstruct.c Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
Makefile Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
memory.c Get a clean g++/gcc build. Runs and gets correct results on linux. 2013-03-09 19:50:19 +00:00
memory.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
parser.h Support suffixes for floats and doubles (none were supported in 110). 2012-12-12 22:42:30 +00:00
preprocess.h Pass 1 at building on linux: remove compile errors from machine independent. 2013-02-11 22:36:01 +00:00
scanner.c CPP: Handle the "u" and "U" suffixes for uint literals, and correctly handle underflow/overflow of integer literals. 2013-04-03 18:42:43 +00:00
scanner.h Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
slglobals.h Support suffixes for floats and doubles (none were supported in 110). 2012-12-12 22:42:30 +00:00
symbols.c Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
symbols.h Pass 2 at building on linux: remove compile errors from the preprocessor. 2013-02-12 04:58:22 +00:00
tokens.c Another round of gcc/g++ fixes. 2013-03-08 23:14:42 +00:00
tokens.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00