glslang-zig/glslang
Sahil Parmar 38772c0434 Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV
- Emit relevant capability/extension for use of perprimitiveNV in fragment shader
- Remove redundant checks for mesh shader qualifiers in glslang.y
- Add profile version check for use of extension GL_NV_mesh_shader
- Add a new gtest for use of perprimitiveNV in fragment shader
2018-10-25 23:50:59 -07:00
..
GenericCodeGen Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Include Fix #1536: use string instead of TString for uniform-location override. 2018-10-20 17:37:19 -06:00
MachineIndependent Allow GL_NV_mesh_shader in fragment shaders for perprimitiveNV 2018-10-25 23:50:59 -07:00
OSDependent Implement OS_DumpMemoryCounters for Linux 2017-11-13 22:22:42 -07:00
Public Add an option to set the base uniform location 2018-10-02 12:15:22 +02:00
CMakeLists.txt Remove execute permissions 2018-08-07 03:16:20 +09:00
updateGrammar Bison: Non-functional: Move to revision 3.0.4. 2016-05-04 12:54:56 -06:00