glslang-zig/glslang/Include
John Kessenich 3d2391fb25 GLSL/SPV: Propagaet precision qualifier from function to return value.
When a return value's type has no precision qualification (e.g., the return
expression is formed from a constructor), and the formal function return type
has a precision qualification, back propagate that from the return type to the
type of the return value's expression.
2020-07-15 23:38:47 -06:00
..
arrays.h Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
BaseTypes.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
Common.h Common: include standard headers before doing any defines 2020-07-12 00:06:35 +00:00
ConstantUnion.h Fixes for gcc 9 / -Werror=deprecated-copy 2019-10-19 15:36:34 +03:00
glslang_c_interface.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
glslang_c_shader_types.h Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
intermediate.h GLSL/SPV: Propagaet precision qualifier from function to return value. 2020-07-15 23:38:47 -06:00
PoolAlloc.h Remove glslang::pool_allocator::setAllocator 2019-12-04 14:09:03 -08:00
ResourceLimits.h Add support for es extension GL_EXT_blend_func_extended 2020-04-30 23:21:14 -07:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
Types.h Add support for primitive culling layout qualifier. (#2220) 2020-05-21 05:38:41 -06:00