* The stages mask is more fine-grained, and each variable or block's mask indicates which stages it's active in. |
||
|---|---|---|
| .. | ||
| ShaderLang.h | ||
* The stages mask is more fine-grained, and each variable or block's mask indicates which stages it's active in. |
||
|---|---|---|
| .. | ||
| ShaderLang.h | ||