..
preprocessor
Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242 .
2016-07-08 22:09:10 -06:00
Constant.cpp
Implement the extension GL_ARB_gpu_shader_int64
2016-04-30 13:34:34 +08:00
gl_types.h
Implement the extension GL_ARB_gpu_shader_int64
2016-04-30 13:34:34 +08:00
glslang.y
Front-end: Non-functional: Move return-value handling from .y to .cpp.
2016-06-28 23:54:36 -06:00
glslang_tab.cpp
Front-end: Non-functional: Move return-value handling from .y to .cpp.
2016-06-28 23:54:36 -06:00
glslang_tab.cpp.h
Bison: Non-functional: Move to revision 3.0.4.
2016-05-04 12:54:56 -06:00
InfoSink.cpp
Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
2014-02-18 23:37:57 +00:00
Initialize.cpp
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
Initialize.h
SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses.
2016-06-16 23:31:29 -06:00
Intermediate.cpp
HLSL: Flesh out the loop grammar and productions.
2016-06-05 15:44:07 -06:00
intermOut.cpp
Add HLSL memory barrier intrinsics, fix dst, add lit & EvaluateAttributeSnapped
2016-06-20 09:53:59 -06:00
IntermTraverse.cpp
Comments only.
2016-05-06 13:06:11 -06:00
limits.cpp
Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
2015-08-09 18:15:25 -06:00
linkValidate.cpp
Check for linking multiple ES shaders to the same stage
2016-05-25 09:26:43 +02:00
localintermediate.h
SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses.
2016-06-16 23:31:29 -06:00
parseConst.cpp
glslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-15 17:30:55 +00:00
ParseHelper.cpp
Front-end: Fix known crashes by early exit on error (issue #29 , issue #34 , issue #35 ).
2016-07-09 14:53:11 -06:00
ParseHelper.h
Front-end: Non-functional: Move return-value handling from .y to .cpp.
2016-06-28 23:54:36 -06:00
parseVersions.h
SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses.
2016-06-16 23:31:29 -06:00
PoolAlloc.cpp
Support compilation via MinGW
2016-03-16 15:41:31 -04:00
propagateNoContraction.cpp
Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242 .
2016-07-08 22:09:10 -06:00
propagateNoContraction.h
Non-functional: Fix some comments English and brace formatting in recent merges.
2016-05-17 10:24:00 -06:00
reflection.cpp
Add support for querying vertex attributes in reflection API
2016-05-19 09:16:19 +02:00
reflection.h
Add support for querying vertex attributes in reflection API
2016-05-19 09:16:19 +02:00
RemoveTree.cpp
Improvement to the AST traversal infrastructure.
2014-01-11 19:29:55 +00:00
RemoveTree.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Scan.cpp
SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses.
2016-06-16 23:31:29 -06:00
Scan.h
Front-end: Fix known crashes by early exit on error (issue #29 , issue #34 , issue #35 ).
2016-07-09 14:53:11 -06:00
ScanContext.h
Refactor TParseContext into 3 level inheritance.
2016-03-12 19:08:55 -07:00
ShaderLang.cpp
Front-end: Fix known crashes by early exit on error (issue #29 , issue #34 , issue #35 ).
2016-07-09 14:53:11 -06:00
SymbolTable.cpp
KHR_vulkan_glsl: name mangle distinguish pure textures.
2016-05-20 16:59:27 -06:00
SymbolTable.h
Front-end: Add specialization-constant subtrees for const variables/symbols.
2016-03-20 16:46:00 -06:00
Versions.cpp
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00
Versions.h
SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
2016-07-07 19:27:15 -06:00