glslang-zig/glslang/MachineIndependent/limits.cpp
Chow 93b400f267 Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables.
For intermediates rebuilding, now need manually amending level bits for redeclaring built-ins.
2021-02-15 20:35:20 +08:00

200 lines
6.3 KiB
C++

//
// Copyright (C) 2013 LunarG, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//
// Do sub tree walks for
// 1) inductive loop bodies to see if the inductive variable is modified
// 2) array-index expressions to see if they are "constant-index-expression"
//
// These are per Appendix A of ES 2.0:
//
// "Within the body of the loop, the loop index is not statically assigned to nor is it used as the
// argument to a function out or inout parameter."
//
// "The following are constant-index-expressions:
// - Constant expressions
// - Loop indices as defined in section 4
// - Expressions composed of both of the above"
//
// N.B.: assuming the last rule excludes function calls
//
#include "ParseHelper.h"
namespace glslang {
//
// The inductive loop-body traverser.
//
// Just look at things that might modify the loop index.
//
class TInductiveTraverser : public TIntermTraverser {
public:
TInductiveTraverser(long long id, TSymbolTable& st)
: loopId(id), symbolTable(st), bad(false) { }
virtual bool visitBinary(TVisit, TIntermBinary* node);
virtual bool visitUnary(TVisit, TIntermUnary* node);
virtual bool visitAggregate(TVisit, TIntermAggregate* node);
long long loopId; // unique ID of the symbol that's the loop inductive variable
TSymbolTable& symbolTable;
bool bad;
TSourceLoc badLoc;
protected:
TInductiveTraverser(TInductiveTraverser&);
TInductiveTraverser& operator=(TInductiveTraverser&);
};
// check binary operations for those modifying the loop index
bool TInductiveTraverser::visitBinary(TVisit /* visit */, TIntermBinary* node)
{
if (node->modifiesState() && node->getLeft()->getAsSymbolNode() &&
node->getLeft()->getAsSymbolNode()->getId() == loopId) {
bad = true;
badLoc = node->getLoc();
}
return true;
}
// check unary operations for those modifying the loop index
bool TInductiveTraverser::visitUnary(TVisit /* visit */, TIntermUnary* node)
{
if (node->modifiesState() && node->getOperand()->getAsSymbolNode() &&
node->getOperand()->getAsSymbolNode()->getId() == loopId) {
bad = true;
badLoc = node->getLoc();
}
return true;
}
// check function calls for arguments modifying the loop index
bool TInductiveTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node)
{
if (node->getOp() == EOpFunctionCall) {
// see if an out or inout argument is the loop index
const TIntermSequence& args = node->getSequence();
for (int i = 0; i < (int)args.size(); ++i) {
if (args[i]->getAsSymbolNode() && args[i]->getAsSymbolNode()->getId() == loopId) {
TSymbol* function = symbolTable.find(node->getName());
const TType* type = (*function->getAsFunction())[i].type;
if (type->getQualifier().storage == EvqOut ||
type->getQualifier().storage == EvqInOut) {
bad = true;
badLoc = node->getLoc();
}
}
}
}
return true;
}
//
// External function to call for loop check.
//
void TParseContext::inductiveLoopBodyCheck(TIntermNode* body, long long loopId, TSymbolTable& symbolTable)
{
TInductiveTraverser it(loopId, symbolTable);
if (body == nullptr)
return;
body->traverse(&it);
if (it.bad)
error(it.badLoc, "inductive loop index modified", "limitations", "");
}
//
// The "constant-index-expression" tranverser.
//
// Just look at things that can form an index.
//
class TIndexTraverser : public TIntermTraverser {
public:
TIndexTraverser(const TIdSetType& ids) : inductiveLoopIds(ids), bad(false) { }
virtual void visitSymbol(TIntermSymbol* symbol);
virtual bool visitAggregate(TVisit, TIntermAggregate* node);
const TIdSetType& inductiveLoopIds;
bool bad;
TSourceLoc badLoc;
protected:
TIndexTraverser(TIndexTraverser&);
TIndexTraverser& operator=(TIndexTraverser&);
};
// make sure symbols are inductive-loop indexes
void TIndexTraverser::visitSymbol(TIntermSymbol* symbol)
{
if (inductiveLoopIds.find(symbol->getId()) == inductiveLoopIds.end()) {
bad = true;
badLoc = symbol->getLoc();
}
}
// check for function calls, assuming they are bad; spec. doesn't really say
bool TIndexTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* node)
{
if (node->getOp() == EOpFunctionCall) {
bad = true;
badLoc = node->getLoc();
}
return true;
}
//
// External function to call for loop check.
//
void TParseContext::constantIndexExpressionCheck(TIntermNode* index)
{
#ifndef GLSLANG_WEB
TIndexTraverser it(inductiveLoopIds);
index->traverse(&it);
if (it.bad)
error(it.badLoc, "Non-constant-index-expression", "limitations", "");
#endif
}
} // end namespace glslang