..
preprocessor
Fix #1079 : don't give error when macro() name used without open (.
2017-11-02 06:48:32 -06:00
Constant.cpp
Non-functional: Add {} expected by convention; retrigger failed bot tests.
2017-10-27 03:10:21 -06:00
gl_types.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
glslang.y
Memory: Put pragma tables in the pool.
2017-11-20 17:41:39 -07:00
glslang_tab.cpp
Memory: Put pragma tables in the pool.
2017-11-20 17:41:39 -07:00
glslang_tab.cpp.h
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
InfoSink.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
Initialize.cpp
Add implementation of SPV_EXT_fragment_fully_covered
2017-12-14 07:42:23 -07:00
Initialize.h
Build fix: Make string assignment simpler to avoid some compiler issues.
2017-05-09 23:30:56 -06:00
Intermediate.cpp
Memory: Put pragma tables in the pool.
2017-11-20 17:41:39 -07:00
intermOut.cpp
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
IntermTraverse.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
iomapper.cpp
Add per-descriptor-set IO mapping shift values.
2017-10-19 11:50:30 -06:00
iomapper.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
limits.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
linkValidate.cpp
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
LiveTraverser.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
localintermediate.h
SPV: Plumb through XFB buffer and stride information.
2017-12-15 06:25:14 -07:00
parseConst.cpp
HLSL: Allow empty struct initializers
2017-04-27 18:22:52 -06:00
ParseContextBase.cpp
HLSL: Fix #1106 . Support shader setting of binding/set for $Global.
2017-10-19 16:54:25 -06:00
ParseHelper.cpp
SPV: Plumb through XFB buffer and stride information.
2017-12-15 06:25:14 -07:00
ParseHelper.h
Fix nondeterminism discussed in 258b700f59
2017-11-02 00:05:53 -06:00
parseVersions.h
Implement extension GL_AMD_gpu_shader_int16
2017-06-09 17:11:23 +08:00
PoolAlloc.cpp
Memory: Mak full explicit destructor functionality, techincally correctly.
2017-11-21 14:32:39 -07:00
propagateNoContraction.cpp
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
2017-01-13 12:35:01 -07:00
propagateNoContraction.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
reflection.cpp
GLSL reflection: Fix #985 : reflect runtime sized arrays having no constant index.
2017-07-28 17:37:31 -06:00
reflection.h
Reflection: Fix #977 : Expose getBinding(), use in new getUniformBinding().
2017-07-20 16:44:17 -06:00
RemoveTree.cpp
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
RemoveTree.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
Scan.cpp
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
Scan.h
Fix #1043 : set all scan string-locations to have bias, not just the first one.
2017-09-11 20:35:49 -06:00
ScanContext.h
[lumped builds] Add include guards (#pragma once) to header files that did not have any.
2017-05-10 16:58:38 +03:00
ShaderLang.cpp
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
SymbolTable.cpp
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
SymbolTable.h
HLSL: Implement member functions calling member functions.
2017-05-17 02:20:34 -06:00
Versions.cpp
Add implementation of SPV_EXT_fragment_fully_covered
2017-12-14 07:42:23 -07:00
Versions.h
Add implementation of SPV_EXT_fragment_fully_covered
2017-12-14 07:42:23 -07:00