glslang-zig/glslang/Include
Pankaj Mistry 228c67228a GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
Added following updates to GL_EXT_mesh_shader implementation:

1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.

5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"

Addressed  Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.

SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders

Enable SPIRV generated for EXT_mesh_shader to be version 1.4

GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
2022-09-01 18:02:21 -07:00
..
arrays.h Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
BaseTypes.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
Common.h Use intermOut.cpp's IsNan and IsInfinity for parse-time constant folding (updated) 2021-11-11 16:49:40 +01:00
ConstantUnion.h Fixes for gcc 9 / -Werror=deprecated-copy 2019-10-19 15:36:34 +03:00
glslang_c_interface.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
glslang_c_shader_types.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
intermediate.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
PoolAlloc.h Return new allocator for copied containers 2021-10-25 10:59:27 -06:00
ResourceLimits.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
SpirvIntrinsics.h Make modifications of GL_EXT_spirv_intrinsics 2021-10-15 20:22:36 +08:00
Types.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00