glslang-zig/glslang/MachineIndependent/preprocessor
Rex Xu cabbb788b4 Implement extension GL_AMD_gpu_shader_int16
- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
2017-06-09 17:11:23 +08:00
..
Pp.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
PpAtom.cpp [lumped builds] Only define _CRT_SECURE_NO_WARNINGS if it’s not defined yet. 2017-05-10 16:52:50 +03:00
PpContext.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
PpContext.h GLSL: Fix #396: Error when 'defined' comes from macro expansion. 2017-06-07 17:19:08 -06:00
PpScanner.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
PpTokens.cpp Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00
PpTokens.h Implement extension GL_AMD_gpu_shader_int16 2017-06-09 17:11:23 +08:00