This change list allows a user to override the GLSL version from the command line or through the C and C++ interfaces. This will override the override happens in ProcessDeferred() before DeduceVersionProfile() so the process should still error out if the version is insufficient for the shader code. - Added --glsl-version <version> to CLI. - Added parameter to route glslVersion as override version to preprocessor and parse functions to C++ interface. - Updated C interface with function to override GLSL version. |
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| .. | ||
| CMakeLists.txt | ||
| DirStackFileIncluder.h | ||
| resource_limits_c.cpp | ||
| resource_limits_c.h | ||
| ResourceLimits.cpp | ||
| ResourceLimits.h | ||
| spirv-remap.cpp | ||
| StandAlone.cpp | ||
| Worklist.h | ||