glslang-zig/glslang/MachineIndependent/Versions.cpp
John Kessenich deec1933e9 Web: Turn off includes, independent preprocessing path, fine tune all.
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
2019-08-20 23:21:56 -06:00

1125 lines
51 KiB
C++

//
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2012-2013 LunarG, Inc.
// Copyright (C) 2017 ARM Limited.
// Copyright (C) 2015-2018 Google, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//
// Help manage multiple profiles, versions, extensions etc.
//
// These don't return error codes, as the presumption is parsing will
// always continue as if the tested feature were enabled, and thus there
// is no error recovery needed.
//
//
// HOW TO add a feature enabled by an extension.
//
// To add a new hypothetical "Feature F" to the front end, where an extension
// "XXX_extension_X" can be used to enable the feature, do the following.
//
// OVERVIEW: Specific features are what are error-checked for, not
// extensions: A specific Feature F might be enabled by an extension, or a
// particular version in a particular profile, or a stage, or combinations, etc.
//
// The basic mechanism is to use the following to "declare" all the things that
// enable/disable Feature F, in a code path that implements Feature F:
//
// requireProfile()
// profileRequires()
// requireStage()
// checkDeprecated()
// requireNotRemoved()
// requireExtensions()
//
// Typically, only the first two calls are needed. They go into a code path that
// implements Feature F, and will log the proper error/warning messages. Parsing
// will then always continue as if the tested feature was enabled.
//
// There is typically no if-testing or conditional parsing, just insertion of the calls above.
// However, if symbols specific to the extension are added (step 5), they will
// only be added under tests that the minimum version and profile are present.
//
// 1) Add a symbol name for the extension string at the bottom of Versions.h:
//
// const char* const XXX_extension_X = "XXX_extension_X";
//
// 2) Add extension initialization to TParseVersions::initializeExtensionBehavior(),
// the first function below:
//
// extensionBehavior[XXX_extension_X] = EBhDisable;
//
// 3) Add any preprocessor directives etc. in the next function, TParseVersions::getPreamble():
//
// "#define XXX_extension_X 1\n"
//
// The new-line is important, as that ends preprocess tokens.
//
// 4) Insert a profile check in the feature's path (unless all profiles support the feature,
// for some version level). That is, call requireProfile() to constrain the profiles, e.g.:
//
// // ... in a path specific to Feature F...
// requireProfile(loc,
// ECoreProfile | ECompatibilityProfile,
// "Feature F");
//
// 5) For each profile that supports the feature, insert version/extension checks:
//
// The mostly likely scenario is that Feature F can only be used with a
// particular profile if XXX_extension_X is present or the version is
// high enough that the core specification already incorporated it.
//
// // following the requireProfile() call...
// profileRequires(loc,
// ECoreProfile | ECompatibilityProfile,
// 420, // 0 if no version incorporated the feature into the core spec.
// XXX_extension_X, // can be a list of extensions that all add the feature
// "Feature F Description");
//
// This allows the feature if either A) one of the extensions is enabled or
// B) the version is high enough. If no version yet incorporates the feature
// into core, pass in 0.
//
// This can be called multiple times, if different profiles support the
// feature starting at different version numbers or with different
// extensions.
//
// This must be called for each profile allowed by the initial call to requireProfile().
//
// Profiles are all masks, which can be "or"-ed together.
//
// ENoProfile
// ECoreProfile
// ECompatibilityProfile
// EEsProfile
//
// The ENoProfile profile is only for desktop, before profiles showed up in version 150;
// All other #version with no profile default to either es or core, and so have profiles.
//
// You can select all but a particular profile using ~. The following basically means "desktop":
//
// ~EEsProfile
//
// 6) If built-in symbols are added by the extension, add them in Initialize.cpp: Their use
// will be automatically error checked against the extensions enabled at that moment.
// see the comment at the top of Initialize.cpp for where to put them. Establish them at
// the earliest release that supports the extension. Then, tag them with the
// set of extensions that both enable them and are necessary, given the version of the symbol
// table. (There is a different symbol table for each version.)
//
#include "parseVersions.h"
#include "localintermediate.h"
namespace glslang {
#ifndef GLSLANG_WEB
//
// Initialize all extensions, almost always to 'disable', as once their features
// are incorporated into a core version, their features are supported through allowing that
// core version, not through a pseudo-enablement of the extension.
//
void TParseVersions::initializeExtensionBehavior()
{
extensionBehavior[E_GL_OES_texture_3D] = EBhDisable;
extensionBehavior[E_GL_OES_standard_derivatives] = EBhDisable;
extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable;
extensionBehavior[E_GL_OES_EGL_image_external] = EBhDisable;
extensionBehavior[E_GL_OES_EGL_image_external_essl3] = EBhDisable;
extensionBehavior[E_GL_EXT_YUV_target] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable;
extensionBehavior[E_GL_EXT_shadow_samplers] = EBhDisable;
extensionBehavior[E_GL_ARB_texture_rectangle] = EBhDisable;
extensionBehavior[E_GL_3DL_array_objects] = EBhDisable;
extensionBehavior[E_GL_ARB_shading_language_420pack] = EBhDisable;
extensionBehavior[E_GL_ARB_texture_gather] = EBhDisable;
extensionBehavior[E_GL_ARB_gpu_shader5] = EBhDisablePartial;
extensionBehavior[E_GL_ARB_separate_shader_objects] = EBhDisable;
extensionBehavior[E_GL_ARB_compute_shader] = EBhDisable;
extensionBehavior[E_GL_ARB_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_ARB_enhanced_layouts] = EBhDisable;
extensionBehavior[E_GL_ARB_texture_cube_map_array] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable;
extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_group_vote] = EBhDisable;
extensionBehavior[E_GL_ARB_derivative_control] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
extensionBehavior[E_GL_ARB_viewport_array] = EBhDisable;
extensionBehavior[E_GL_ARB_gpu_shader_int64] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_ballot] = EBhDisable;
extensionBehavior[E_GL_ARB_sparse_texture2] = EBhDisable;
extensionBehavior[E_GL_ARB_sparse_texture_clamp] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_stencil_export] = EBhDisable;
// extensionBehavior[E_GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
extensionBehavior[E_GL_ARB_post_depth_coverage] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_viewport_layer_array] = EBhDisable;
extensionBehavior[E_GL_ARB_fragment_shader_interlock] = EBhDisable;
extensionBehavior[E_GL_ARB_shader_clock] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_basic] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_vote] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_arithmetic] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_ballot] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_shuffle] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_shuffle_relative] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_clustered] = EBhDisable;
extensionBehavior[E_GL_KHR_shader_subgroup_quad] = EBhDisable;
extensionBehavior[E_GL_KHR_memory_scope_semantics] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_atomic_int64] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_image_load_formatted] = EBhDisable;
extensionBehavior[E_GL_EXT_post_depth_coverage] = EBhDisable;
extensionBehavior[E_GL_EXT_control_flow_attributes] = EBhDisable;
extensionBehavior[E_GL_EXT_nonuniform_qualifier] = EBhDisable;
extensionBehavior[E_GL_EXT_samplerless_texture_functions] = EBhDisable;
extensionBehavior[E_GL_EXT_scalar_block_layout] = EBhDisable;
extensionBehavior[E_GL_EXT_fragment_invocation_density] = EBhDisable;
extensionBehavior[E_GL_EXT_buffer_reference] = EBhDisable;
extensionBehavior[E_GL_EXT_buffer_reference2] = EBhDisable;
extensionBehavior[E_GL_EXT_demote_to_helper_invocation] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_16bit_storage] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_8bit_storage] = EBhDisable;
// #line and #include
extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
extensionBehavior[E_GL_GOOGLE_include_directive] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_ballot] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_trinary_minmax] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_explicit_vertex_parameter] = EBhDisable;
extensionBehavior[E_GL_AMD_gcn_shader] = EBhDisable;
extensionBehavior[E_GL_AMD_gpu_shader_half_float] = EBhDisable;
extensionBehavior[E_GL_AMD_texture_gather_bias_lod] = EBhDisable;
extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch] = EBhDisable;
extensionBehavior[E_GL_NV_sample_mask_override_coverage] = EBhDisable;
extensionBehavior[E_SPV_NV_geometry_shader_passthrough] = EBhDisable;
extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable;
extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
extensionBehavior[E_GL_NVX_multiview_per_view_attributes] = EBhDisable;
extensionBehavior[E_GL_NV_shader_atomic_int64] = EBhDisable;
extensionBehavior[E_GL_NV_conservative_raster_underestimation] = EBhDisable;
extensionBehavior[E_GL_NV_shader_noperspective_interpolation] = EBhDisable;
extensionBehavior[E_GL_NV_shader_subgroup_partitioned] = EBhDisable;
extensionBehavior[E_GL_NV_shading_rate_image] = EBhDisable;
extensionBehavior[E_GL_NV_ray_tracing] = EBhDisable;
extensionBehavior[E_GL_NV_fragment_shader_barycentric] = EBhDisable;
extensionBehavior[E_GL_NV_compute_shader_derivatives] = EBhDisable;
extensionBehavior[E_GL_NV_shader_texture_footprint] = EBhDisable;
extensionBehavior[E_GL_NV_mesh_shader] = EBhDisable;
extensionBehavior[E_GL_NV_cooperative_matrix] = EBhDisable;
extensionBehavior[E_GL_NV_shader_sm_builtins] = EBhDisable;
// AEP
extensionBehavior[E_GL_ANDROID_extension_pack_es31a] = EBhDisable;
extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisable;
extensionBehavior[E_GL_OES_sample_variables] = EBhDisable;
extensionBehavior[E_GL_OES_shader_image_atomic] = EBhDisable;
extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisable;
extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
extensionBehavior[E_GL_EXT_geometry_shader] = EBhDisable;
extensionBehavior[E_GL_EXT_geometry_point_size] = EBhDisable;
extensionBehavior[E_GL_EXT_gpu_shader5] = EBhDisable;
extensionBehavior[E_GL_EXT_primitive_bounding_box] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_io_blocks] = EBhDisable;
extensionBehavior[E_GL_EXT_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_EXT_tessellation_point_size] = EBhDisable;
extensionBehavior[E_GL_EXT_texture_buffer] = EBhDisable;
extensionBehavior[E_GL_EXT_texture_cube_map_array] = EBhDisable;
// OES matching AEP
extensionBehavior[E_GL_OES_geometry_shader] = EBhDisable;
extensionBehavior[E_GL_OES_geometry_point_size] = EBhDisable;
extensionBehavior[E_GL_OES_gpu_shader5] = EBhDisable;
extensionBehavior[E_GL_OES_primitive_bounding_box] = EBhDisable;
extensionBehavior[E_GL_OES_shader_io_blocks] = EBhDisable;
extensionBehavior[E_GL_OES_tessellation_shader] = EBhDisable;
extensionBehavior[E_GL_OES_tessellation_point_size] = EBhDisable;
extensionBehavior[E_GL_OES_texture_buffer] = EBhDisable;
extensionBehavior[E_GL_OES_texture_cube_map_array] = EBhDisable;
// EXT extensions
extensionBehavior[E_GL_EXT_device_group] = EBhDisable;
extensionBehavior[E_GL_EXT_multiview] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_realtime_clock] = EBhDisable;
// OVR extensions
extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
extensionBehavior[E_GL_OVR_multiview2] = EBhDisable;
// explicit types
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int8] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int16] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int32] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int64] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float16] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float32] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float64] = EBhDisable;
}
#endif // GLSLANG_WEB
// Get code that is not part of a shared symbol table, is specific to this shader,
// or needed by the preprocessor (which does not use a shared symbol table).
void TParseVersions::getPreamble(std::string& preamble)
{
if (isEsProfile()) {
preamble =
"#define GL_ES 1\n"
"#define GL_FRAGMENT_PRECISION_HIGH 1\n"
#ifdef GLSLANG_WEB
;
#else
"#define GL_OES_texture_3D 1\n"
"#define GL_OES_standard_derivatives 1\n"
"#define GL_EXT_frag_depth 1\n"
"#define GL_OES_EGL_image_external 1\n"
"#define GL_OES_EGL_image_external_essl3 1\n"
"#define GL_EXT_YUV_target 1\n"
"#define GL_EXT_shader_texture_lod 1\n"
"#define GL_EXT_shadow_samplers 1\n"
// AEP
"#define GL_ANDROID_extension_pack_es31a 1\n"
"#define GL_KHR_blend_equation_advanced 1\n"
"#define GL_OES_sample_variables 1\n"
"#define GL_OES_shader_image_atomic 1\n"
"#define GL_OES_shader_multisample_interpolation 1\n"
"#define GL_OES_texture_storage_multisample_2d_array 1\n"
"#define GL_EXT_geometry_shader 1\n"
"#define GL_EXT_geometry_point_size 1\n"
"#define GL_EXT_gpu_shader5 1\n"
"#define GL_EXT_primitive_bounding_box 1\n"
"#define GL_EXT_shader_io_blocks 1\n"
"#define GL_EXT_tessellation_shader 1\n"
"#define GL_EXT_tessellation_point_size 1\n"
"#define GL_EXT_texture_buffer 1\n"
"#define GL_EXT_texture_cube_map_array 1\n"
// OES matching AEP
"#define GL_OES_geometry_shader 1\n"
"#define GL_OES_geometry_point_size 1\n"
"#define GL_OES_gpu_shader5 1\n"
"#define GL_OES_primitive_bounding_box 1\n"
"#define GL_OES_shader_io_blocks 1\n"
"#define GL_OES_tessellation_shader 1\n"
"#define GL_OES_tessellation_point_size 1\n"
"#define GL_OES_texture_buffer 1\n"
"#define GL_OES_texture_cube_map_array 1\n"
"#define GL_EXT_shader_non_constant_global_initializers 1\n"
;
if (isEsProfile() && version >= 300) {
preamble += "#define GL_NV_shader_noperspective_interpolation 1\n";
}
} else {
preamble =
"#define GL_FRAGMENT_PRECISION_HIGH 1\n"
"#define GL_ARB_texture_rectangle 1\n"
"#define GL_ARB_shading_language_420pack 1\n"
"#define GL_ARB_texture_gather 1\n"
"#define GL_ARB_gpu_shader5 1\n"
"#define GL_ARB_separate_shader_objects 1\n"
"#define GL_ARB_compute_shader 1\n"
"#define GL_ARB_tessellation_shader 1\n"
"#define GL_ARB_enhanced_layouts 1\n"
"#define GL_ARB_texture_cube_map_array 1\n"
"#define GL_ARB_shader_texture_lod 1\n"
"#define GL_ARB_explicit_attrib_location 1\n"
"#define GL_ARB_shader_image_load_store 1\n"
"#define GL_ARB_shader_atomic_counters 1\n"
"#define GL_ARB_shader_draw_parameters 1\n"
"#define GL_ARB_shader_group_vote 1\n"
"#define GL_ARB_derivative_control 1\n"
"#define GL_ARB_shader_texture_image_samples 1\n"
"#define GL_ARB_viewport_array 1\n"
"#define GL_ARB_gpu_shader_int64 1\n"
"#define GL_ARB_shader_ballot 1\n"
"#define GL_ARB_sparse_texture2 1\n"
"#define GL_ARB_sparse_texture_clamp 1\n"
"#define GL_ARB_shader_stencil_export 1\n"
// "#define GL_ARB_cull_distance 1\n" // present for 4.5, but need extension control over block members
"#define GL_ARB_post_depth_coverage 1\n"
"#define GL_ARB_fragment_shader_interlock 1\n"
"#define GL_EXT_shader_non_constant_global_initializers 1\n"
"#define GL_EXT_shader_image_load_formatted 1\n"
"#define GL_EXT_post_depth_coverage 1\n"
"#define GL_EXT_control_flow_attributes 1\n"
"#define GL_EXT_nonuniform_qualifier 1\n"
"#define GL_EXT_shader_16bit_storage 1\n"
"#define GL_EXT_shader_8bit_storage 1\n"
"#define GL_EXT_samplerless_texture_functions 1\n"
"#define GL_EXT_scalar_block_layout 1\n"
"#define GL_EXT_fragment_invocation_density 1\n"
"#define GL_EXT_buffer_reference 1\n"
"#define GL_EXT_buffer_reference2 1\n"
"#define GL_EXT_demote_to_helper_invocation 1\n"
// GL_KHR_shader_subgroup
"#define GL_KHR_shader_subgroup_basic 1\n"
"#define GL_KHR_shader_subgroup_vote 1\n"
"#define GL_KHR_shader_subgroup_arithmetic 1\n"
"#define GL_KHR_shader_subgroup_ballot 1\n"
"#define GL_KHR_shader_subgroup_shuffle 1\n"
"#define GL_KHR_shader_subgroup_shuffle_relative 1\n"
"#define GL_KHR_shader_subgroup_clustered 1\n"
"#define GL_KHR_shader_subgroup_quad 1\n"
"#define E_GL_EXT_shader_atomic_int64 1\n"
"#define E_GL_EXT_shader_realtime_clock 1\n"
"#define GL_AMD_shader_ballot 1\n"
"#define GL_AMD_shader_trinary_minmax 1\n"
"#define GL_AMD_shader_explicit_vertex_parameter 1\n"
"#define GL_AMD_gcn_shader 1\n"
"#define GL_AMD_gpu_shader_half_float 1\n"
"#define GL_AMD_texture_gather_bias_lod 1\n"
"#define GL_AMD_gpu_shader_int16 1\n"
"#define GL_AMD_shader_image_load_store_lod 1\n"
"#define GL_AMD_shader_fragment_mask 1\n"
"#define GL_AMD_gpu_shader_half_float_fetch 1\n"
"#define GL_NV_sample_mask_override_coverage 1\n"
"#define GL_NV_geometry_shader_passthrough 1\n"
"#define GL_NV_viewport_array2 1\n"
"#define GL_NV_shader_atomic_int64 1\n"
"#define GL_NV_conservative_raster_underestimation 1\n"
"#define GL_NV_shader_subgroup_partitioned 1\n"
"#define GL_NV_shading_rate_image 1\n"
"#define GL_NV_ray_tracing 1\n"
"#define GL_NV_fragment_shader_barycentric 1\n"
"#define GL_NV_compute_shader_derivatives 1\n"
"#define GL_NV_shader_texture_footprint 1\n"
"#define GL_NV_mesh_shader 1\n"
"#define GL_NV_cooperative_matrix 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_int8 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_int16 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_int32 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_int64 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_float16 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_float32 1\n"
"#define GL_EXT_shader_explicit_arithmetic_types_float64 1\n"
;
if (version >= 150) {
// define GL_core_profile and GL_compatibility_profile
preamble += "#define GL_core_profile 1\n";
if (profile == ECompatibilityProfile)
preamble += "#define GL_compatibility_profile 1\n";
}
#endif // GLSLANG_WEB
}
#ifndef GLSLANG_WEB
if ((!isEsProfile() && version >= 140) ||
(isEsProfile() && version >= 310)) {
preamble +=
"#define GL_EXT_device_group 1\n"
"#define GL_EXT_multiview 1\n"
"#define GL_NV_shader_sm_builtins 1\n"
;
}
if (version >= 300 /* both ES and non-ES */) {
preamble +=
"#define GL_OVR_multiview 1\n"
"#define GL_OVR_multiview2 1\n"
;
}
// #line and #include
preamble +=
"#define GL_GOOGLE_cpp_style_line_directive 1\n"
"#define GL_GOOGLE_include_directive 1\n"
;
#endif
// #define VULKAN XXXX
const int numberBufSize = 12;
char numberBuf[numberBufSize];
if (spvVersion.vulkanGlsl > 0) {
preamble += "#define VULKAN ";
snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
preamble += numberBuf;
preamble += "\n";
}
#ifndef GLSLANG_WEB
// #define GL_SPIRV XXXX
if (spvVersion.openGl > 0) {
preamble += "#define GL_SPIRV ";
snprintf(numberBuf, numberBufSize, "%d", spvVersion.openGl);
preamble += numberBuf;
preamble += "\n";
}
#endif
}
//
// Map from stage enum to externally readable text name.
//
const char* StageName(EShLanguage stage)
{
switch(stage) {
case EShLangVertex: return "vertex";
case EShLangFragment: return "fragment";
#ifndef GLSLANG_WEB
case EShLangTessControl: return "tessellation control";
case EShLangTessEvaluation: return "tessellation evaluation";
case EShLangGeometry: return "geometry";
case EShLangCompute: return "compute";
case EShLangRayGenNV: return "ray-generation";
case EShLangIntersectNV: return "intersection";
case EShLangAnyHitNV: return "any-hit";
case EShLangClosestHitNV: return "closest-hit";
case EShLangMissNV: return "miss";
case EShLangCallableNV: return "callable";
case EShLangMeshNV: return "mesh";
case EShLangTaskNV: return "task";
#endif
default: return "unknown stage";
}
}
//
// When to use requireStage()
//
// If only some stages support a feature.
//
// Operation: If the current stage is not present, give an error message.
//
void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguageMask languageMask, const char* featureDesc)
{
if (((1 << language) & languageMask) == 0)
error(loc, "not supported in this stage:", featureDesc, StageName(language));
}
// If only one stage supports a feature, this can be called. But, all supporting stages
// must be specified with one call.
void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguage stage, const char* featureDesc)
{
requireStage(loc, static_cast<EShLanguageMask>(1 << stage), featureDesc);
}
#ifndef GLSLANG_WEB
//
// When to use requireProfile():
//
// Use if only some profiles support a feature. However, if within a profile the feature
// is version or extension specific, follow this call with calls to profileRequires().
//
// Operation: If the current profile is not one of the profileMask,
// give an error message.
//
void TParseVersions::requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
{
if (! (profile & profileMask))
error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
}
//
// When to use profileRequires():
//
// If a set of profiles have the same requirements for what version or extensions
// are needed to support a feature.
//
// It must be called for each profile that needs protection. Use requireProfile() first
// to reduce that set of profiles.
//
// Operation: Will issue warnings/errors based on the current profile, version, and extension
// behaviors. It only checks extensions when the current profile is one of the profileMask.
//
// A minVersion of 0 means no version of the profileMask support this in core,
// the extension must be present.
//
// entry point that takes multiple extensions
void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
const char* const extensions[], const char* featureDesc)
{
if (profile & profileMask) {
bool okay = minVersion > 0 && version >= minVersion;
#ifndef GLSLANG_WEB
for (int i = 0; i < numExtensions; ++i) {
switch (getExtensionBehavior(extensions[i])) {
case EBhWarn:
infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
// fall through
case EBhRequire:
case EBhEnable:
okay = true;
break;
default: break; // some compilers want this
}
}
#endif
if (! okay)
error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
}
}
// entry point for the above that takes a single extension
void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
const char* featureDesc)
{
profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
}
void TParseVersions::unimplemented(const TSourceLoc& loc, const char* featureDesc)
{
error(loc, "feature not yet implemented", featureDesc, "");
}
//
// Within a set of profiles, see if a feature is deprecated and give an error or warning based on whether
// a future compatibility context is being use.
//
void TParseVersions::checkDeprecated(const TSourceLoc& loc, int profileMask, int depVersion, const char* featureDesc)
{
if (profile & profileMask) {
if (version >= depVersion) {
if (forwardCompatible)
error(loc, "deprecated, may be removed in future release", featureDesc, "");
else if (! suppressWarnings())
infoSink.info.message(EPrefixWarning, (TString(featureDesc) + " deprecated in version " +
String(depVersion) + "; may be removed in future release").c_str(), loc);
}
}
}
//
// Within a set of profiles, see if a feature has now been removed and if so, give an error.
// The version argument is the first version no longer having the feature.
//
void TParseVersions::requireNotRemoved(const TSourceLoc& loc, int profileMask, int removedVersion, const char* featureDesc)
{
if (profile & profileMask) {
if (version >= removedVersion) {
const int maxSize = 60;
char buf[maxSize];
snprintf(buf, maxSize, "%s profile; removed in version %d", ProfileName(profile), removedVersion);
error(loc, "no longer supported in", featureDesc, buf);
}
}
}
// Returns true if at least one of the extensions in the extensions parameter is requested. Otherwise, returns false.
// Warns appropriately if the requested behavior of an extension is "warn".
bool TParseVersions::checkExtensionsRequested(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
{
// First, see if any of the extensions are enabled
for (int i = 0; i < numExtensions; ++i) {
TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
if (behavior == EBhEnable || behavior == EBhRequire)
return true;
}
// See if any extensions want to give a warning on use; give warnings for all such extensions
bool warned = false;
for (int i = 0; i < numExtensions; ++i) {
TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
if (behavior == EBhDisable && relaxedErrors()) {
infoSink.info.message(EPrefixWarning, "The following extension must be enabled to use this feature:", loc);
behavior = EBhWarn;
}
if (behavior == EBhWarn) {
infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
warned = true;
}
}
if (warned)
return true;
return false;
}
//
// Use when there are no profile/version to check, it's just an error if one of the
// extensions is not present.
//
void TParseVersions::requireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
{
if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
return;
// If we get this far, give errors explaining what extensions are needed
if (numExtensions == 1)
error(loc, "required extension not requested:", featureDesc, extensions[0]);
else {
error(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
for (int i = 0; i < numExtensions; ++i)
infoSink.info.message(EPrefixNone, extensions[i]);
}
}
//
// Use by preprocessor when there are no profile/version to check, it's just an error if one of the
// extensions is not present.
//
void TParseVersions::ppRequireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
{
if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
return;
// If we get this far, give errors explaining what extensions are needed
if (numExtensions == 1)
ppError(loc, "required extension not requested:", featureDesc, extensions[0]);
else {
ppError(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
for (int i = 0; i < numExtensions; ++i)
infoSink.info.message(EPrefixNone, extensions[i]);
}
}
TExtensionBehavior TParseVersions::getExtensionBehavior(const char* extension)
{
auto iter = extensionBehavior.find(TString(extension));
if (iter == extensionBehavior.end())
return EBhMissing;
else
return iter->second;
}
// Returns true if the given extension is set to enable, require, or warn.
bool TParseVersions::extensionTurnedOn(const char* const extension)
{
switch (getExtensionBehavior(extension)) {
case EBhEnable:
case EBhRequire:
case EBhWarn:
return true;
default:
break;
}
return false;
}
// See if any of the extensions are set to enable, require, or warn.
bool TParseVersions::extensionsTurnedOn(int numExtensions, const char* const extensions[])
{
for (int i = 0; i < numExtensions; ++i) {
if (extensionTurnedOn(extensions[i]))
return true;
}
return false;
}
//
// Change the current state of an extension's behavior.
//
void TParseVersions::updateExtensionBehavior(int line, const char* extension, const char* behaviorString)
{
// Translate from text string of extension's behavior to an enum.
TExtensionBehavior behavior = EBhDisable;
if (! strcmp("require", behaviorString))
behavior = EBhRequire;
else if (! strcmp("enable", behaviorString))
behavior = EBhEnable;
else if (! strcmp("disable", behaviorString))
behavior = EBhDisable;
else if (! strcmp("warn", behaviorString))
behavior = EBhWarn;
else {
error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
return;
}
// check if extension is used with correct shader stage
checkExtensionStage(getCurrentLoc(), extension);
// update the requested extension
updateExtensionBehavior(extension, behavior);
// see if need to propagate to implicitly modified things
if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
// to everything in AEP
updateExtensionBehavior(line, "GL_KHR_blend_equation_advanced", behaviorString);
updateExtensionBehavior(line, "GL_OES_sample_variables", behaviorString);
updateExtensionBehavior(line, "GL_OES_shader_image_atomic", behaviorString);
updateExtensionBehavior(line, "GL_OES_shader_multisample_interpolation", behaviorString);
updateExtensionBehavior(line, "GL_OES_texture_storage_multisample_2d_array", behaviorString);
updateExtensionBehavior(line, "GL_EXT_geometry_shader", behaviorString);
updateExtensionBehavior(line, "GL_EXT_gpu_shader5", behaviorString);
updateExtensionBehavior(line, "GL_EXT_primitive_bounding_box", behaviorString);
updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
updateExtensionBehavior(line, "GL_EXT_tessellation_shader", behaviorString);
updateExtensionBehavior(line, "GL_EXT_texture_buffer", behaviorString);
updateExtensionBehavior(line, "GL_EXT_texture_cube_map_array", behaviorString);
}
// geometry to io_blocks
else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
// tessellation to io_blocks
else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
else if (strcmp(extension, "GL_GOOGLE_include_directive") == 0)
updateExtensionBehavior(line, "GL_GOOGLE_cpp_style_line_directive", behaviorString);
// subgroup_* to subgroup_basic
else if (strcmp(extension, "GL_KHR_shader_subgroup_vote") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_KHR_shader_subgroup_arithmetic") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_KHR_shader_subgroup_ballot") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle_relative") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_KHR_shader_subgroup_clustered") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_KHR_shader_subgroup_quad") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_NV_shader_subgroup_partitioned") == 0)
updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
else if (strcmp(extension, "GL_EXT_buffer_reference2") == 0)
updateExtensionBehavior(line, "GL_EXT_buffer_reference", behaviorString);
}
void TParseVersions::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
{
// Update the current behavior
if (strcmp(extension, "all") == 0) {
// special case for the 'all' extension; apply it to every extension present
if (behavior == EBhRequire || behavior == EBhEnable) {
error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
return;
} else {
for (auto iter = extensionBehavior.begin(); iter != extensionBehavior.end(); ++iter)
iter->second = behavior;
}
} else {
// Do the update for this single extension
auto iter = extensionBehavior.find(TString(extension));
if (iter == extensionBehavior.end()) {
switch (behavior) {
case EBhRequire:
error(getCurrentLoc(), "extension not supported:", "#extension", extension);
break;
case EBhEnable:
case EBhWarn:
case EBhDisable:
warn(getCurrentLoc(), "extension not supported:", "#extension", extension);
break;
default:
assert(0 && "unexpected behavior");
}
return;
} else {
if (iter->second == EBhDisablePartial)
warn(getCurrentLoc(), "extension is only partially supported:", "#extension", extension);
if (behavior == EBhEnable || behavior == EBhRequire)
intermediate.addRequestedExtension(extension);
iter->second = behavior;
}
}
}
// Check if extension is used with correct shader stage.
void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * const extension)
{
// GL_NV_mesh_shader extension is only allowed in task/mesh shaders
if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
requireStage(loc, (EShLanguageMask)(EShLangTaskNVMask | EShLangMeshNVMask | EShLangFragmentMask),
"#extension GL_NV_mesh_shader");
profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_NV_mesh_shader");
profileRequires(loc, EEsProfile, 320, 0, "#extension GL_NV_mesh_shader");
}
}
// Call for any operation needing full GLSL integer data-type support.
void TParseVersions::fullIntegerCheck(const TSourceLoc& loc, const char* op)
{
profileRequires(loc, ENoProfile, 130, nullptr, op);
profileRequires(loc, EEsProfile, 300, nullptr, op);
}
// Call for any operation needing GLSL double data-type support.
void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
{
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
}
// Call for any operation needing GLSL float16 data-type support.
void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (!builtIn) {
const char* const extensions[] = {
E_GL_AMD_gpu_shader_half_float,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_float16};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
}
}
bool TParseVersions::float16Arithmetic()
{
const char* const extensions[] = {
E_GL_AMD_gpu_shader_half_float,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_float16};
return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
}
bool TParseVersions::int16Arithmetic()
{
const char* const extensions[] = {
E_GL_AMD_gpu_shader_int16,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int16};
return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
}
bool TParseVersions::int8Arithmetic()
{
const char* const extensions[] = {
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int8};
return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
}
void TParseVersions::requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
{
TString combined;
combined = op;
combined += ": ";
combined += featureDesc;
const char* const extensions[] = {
E_GL_AMD_gpu_shader_half_float,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_float16};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
}
void TParseVersions::requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
{
TString combined;
combined = op;
combined += ": ";
combined += featureDesc;
const char* const extensions[] = {
E_GL_AMD_gpu_shader_int16,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int16};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
}
void TParseVersions::requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
{
TString combined;
combined = op;
combined += ": ";
combined += featureDesc;
const char* const extensions[] = {
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int8};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
}
void TParseVersions::float16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (!builtIn) {
const char* const extensions[] = {
E_GL_AMD_gpu_shader_half_float,
E_GL_EXT_shader_16bit_storage,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_float16};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
}
}
// Call for any operation needing GLSL float32 data-type support.
void TParseVersions::explicitFloat32Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (!builtIn) {
const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_float32};
requireExtensions(loc, 2, extensions, op);
}
}
// Call for any operation needing GLSL float64 data-type support.
void TParseVersions::explicitFloat64Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (!builtIn) {
const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_float64};
requireExtensions(loc, 2, extensions, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
}
}
// Call for any operation needing GLSL explicit int8 data-type support.
void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int8};
requireExtensions(loc, 2, extensions, op);
}
}
// Call for any operation needing GLSL float16 opaque-type support
void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
}
}
// Call for any operation needing GLSL explicit int16 data-type support.
void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[] = {
E_GL_AMD_gpu_shader_int16,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int16};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
}
}
void TParseVersions::int16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[] = {
E_GL_AMD_gpu_shader_int16,
E_GL_EXT_shader_16bit_storage,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int16};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
}
}
void TParseVersions::int8ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[] = {
E_GL_EXT_shader_8bit_storage,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int8};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
}
}
// Call for any operation needing GLSL explicit int32 data-type support.
void TParseVersions::explicitInt32Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int32};
requireExtensions(loc, 2, extensions, op);
}
}
// Call for any operation needing GLSL 64-bit integer data-type support.
void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (! builtIn) {
const char* const extensions[3] = {E_GL_ARB_gpu_shader_int64,
E_GL_EXT_shader_explicit_arithmetic_types,
E_GL_EXT_shader_explicit_arithmetic_types_int64};
requireExtensions(loc, 3, extensions, op);
requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
}
}
void TParseVersions::fcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
{
if (!builtIn) {
const char* const extensions[] = {E_GL_NV_cooperative_matrix};
requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
}
}
#endif // GLSLANG_WEB
// Call for any operation removed because SPIR-V is in use.
void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
{
if (spvVersion.spv != 0)
error(loc, "not allowed when generating SPIR-V", op, "");
}
// Call for any operation removed because Vulkan SPIR-V is being generated.
void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
{
if (spvVersion.vulkan > 0)
error(loc, "not allowed when using GLSL for Vulkan", op, "");
}
// Call for any operation that requires Vulkan.
void TParseVersions::requireVulkan(const TSourceLoc& loc, const char* op)
{
#ifndef GLSLANG_WEB
if (spvVersion.vulkan == 0)
error(loc, "only allowed when using GLSL for Vulkan", op, "");
#endif
}
// Call for any operation that requires SPIR-V.
void TParseVersions::requireSpv(const TSourceLoc& loc, const char* op)
{
#ifndef GLSLANG_WEB
if (spvVersion.spv == 0)
error(loc, "only allowed when generating SPIR-V", op, "");
#endif
}
} // end namespace glslang