glslang-zig/glslang
2013-03-08 06:51:50 +00:00
..
GenericCodeGen Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Include Upgrade to MSVC 11. Fix pool_allocator a bit. 2013-03-08 06:51:50 +00:00
MachineIndependent Change infrastructure to support constant folding across built-in functions, as required by 1.2 semantics. Partially fleshed out with min/max and some trig functions. Still have to complete all operations. 2013-03-07 19:22:07 +00:00
OSDependent Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Public Support multiple default versions, to enable ES vs. desktop contexts, for shaders missing a #version statement. 2013-02-06 23:06:52 +00:00