Uses std::filesystem to create absolute paths. Also adds "shaderFileName" to TSinkBase so it can be used during message outputs. |
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| .. | ||
| CInterface | ||
| ExtensionHeaders | ||
| GenericCodeGen | ||
| HLSL | ||
| Include | ||
| MachineIndependent | ||
| OSDependent | ||
| Public | ||
| ResourceLimits | ||
| CMakeLists.txt | ||
| updateGrammar | ||