glslang-zig/glslang/MachineIndependent/preprocessor
Rex Xu c9e3c3c941 Parser: Implement extension GL_AMD_gpu_shader_half_float.
- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
  *=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
2016-09-30 16:13:06 +08:00
..
Pp.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
PpAtom.cpp Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
PpContext.cpp Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
PpContext.h Fix issue #391: input stack underflow on too few macro arguments. 2016-07-19 14:32:52 -06:00
PpMemory.cpp Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
PpScanner.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
PpSymbols.cpp Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
PpTokens.cpp Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00
PpTokens.h Parser: Implement extension GL_AMD_gpu_shader_half_float. 2016-09-30 16:13:06 +08:00