glslang-zig/glslang/Include
John Kessenich 830b0cc98b HLSL: Start location numbering with the entry-point return value.
Also, increment location numbers by the size of the objects.
2016-08-29 18:10:47 -06:00
..
arrays.h SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl). 2016-02-15 21:46:55 -07:00
BaseTypes.h Implement 4 AMD-specific extensions. 2016-07-20 16:18:05 +08:00
Common.h Merge branch 'cpp-headers' 2016-08-11 10:01:13 -06:00
ConstantUnion.h Implement the extension GL_ARB_gpu_shader_int64 2016-04-30 13:34:34 +08:00
InfoSink.h Build: C++ headers: Replace PR #366 with a more directed version. 2016-08-05 14:04:23 -06:00
InitializeGlobals.h Interface and naming improvements: 2013-11-01 17:41:52 +00:00
intermediate.h HLSL: Add GatherRed/Green/Blue/Alpha methods, inc 4-offset forms 2016-08-03 13:34:39 -06:00
PoolAlloc.h Merge branch 'cpp-headers' 2016-08-11 10:01:13 -06:00
ResourceLimits.h Implement GL_ARB_shader_texture_image_samples. Also add in gl_MaxSamples and the float imageAtomicExchange. 2014-08-13 16:54:02 +00:00
revision.h HLSL: Start location numbering with the entry-point return value. 2016-08-29 18:10:47 -06:00
revision.template Add a versioning system and tie it to the -v command-line option. System is described in glslang/Include/revision.template. 2013-12-04 04:43:40 +00:00
ShHandle.h Whitespace: Nonfunctional: fix inconsistent white space, esp. no tabs. 2016-08-05 17:34:34 -06:00
Types.h Front-End: Non-ES trigger for processing precision qualifiers. 2016-08-23 18:12:25 -06:00