glslang-zig/glslang/MachineIndependent
Chow 8111268575
Add Shared/Std140 SSBO process & top-level array elements related (#2231)
* Add Shared/Std140 SSBO process & top-level array elements related
process

1.Add process options for shared/std140 ssbo, following ubo process
2.Add IO Variables reflection option, would keep all input/output
variables in reflection
3.Add Top-level related process, fix top-level array size issues,
following spec
4.Split ssbo/ubo reflection options, merge blowup expanding all into
function blowupActiveAggregate to allow other functions keep same entry
format.

Add options in StandAlone and test symbols.

1. Add options in StandAlone for std140/shared ubo/ssbo and all io variables reflection.
2. Add test for ssbo. When EShReflectionSharedStd140SSBO turns on, generated symbol and output would be different, to remind the difference. Defaultly disabled and nothing would change, nor blocking normal test.

* Add options in runtest script, refresh test results.

Add options in StandAlone:
--reflect-all-io-variables --reflect-shared-std140-ubo --reflect-shared-std140-ssbo

refresh test results.
Now the index, size of unsized array are expected.
2020-06-04 01:47:18 -06:00
..
preprocessor TPpToken: Fix compiling on clang-10 (#2189) 2020-04-22 08:19:43 -06:00
attribute.cpp Web: Turn off bracket-style attributes, reflection, and IO mapping. 2019-08-20 23:21:55 -06:00
attribute.h HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable 2019-09-29 19:16:25 -06:00
Constant.cpp Copyright update, mostly to trigger bots again. 2020-03-01 04:51:40 -07:00
gl_types.h Web: Generalize _EXTENSIONS* in SPIR-V back-end. 2019-08-20 23:21:55 -06:00
glslang.m4 GL_EXT_ray_query updates 2020-03-19 16:46:30 -04:00
glslang.y GL_EXT_ray_query updates 2020-03-19 16:46:30 -04:00
glslang_tab.cpp GL_EXT_ray_query updates 2020-03-19 16:46:30 -04:00
glslang_tab.cpp.h GL_EXT_ray_query updates 2020-03-19 16:46:30 -04:00
InfoSink.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
Initialize.cpp Fix Web build 2020-05-11 22:06:21 +02:00
Initialize.h Comment out params instead of removing 2019-09-11 08:59:47 -04:00
Intermediate.cpp Add check for DOUBLE in low versions (#2223) 2020-05-18 03:41:52 -06:00
intermOut.cpp Add support for extension GL_EXT_shader_implicit_conversions 2020-04-30 08:41:23 -07:00
IntermTraverse.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
iomapper.cpp Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
iomapper.h Fix #2227, which was coded incorrectly, to be simpler/safer. 2020-05-20 01:56:11 -06:00
limits.cpp Web: Turn off includes, independent preprocessing path, fine tune all. 2019-08-20 23:21:56 -06:00
linkValidate.cpp Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
LiveTraverser.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
localintermediate.h fix warning unused parameter in release build (#2251) 2020-05-28 06:12:01 -06:00
parseConst.cpp Fix MSVC build issue - remove invalid character 2020-03-19 15:31:31 -06:00
ParseContextBase.cpp Error assigns to objects of rayQueryEXT type. 2020-03-30 10:24:30 -07:00
ParseHelper.cpp Add support for primitive culling layout qualifier. (#2220) 2020-05-21 05:38:41 -06:00
ParseHelper.h Reserve unused std140 uniform block in reflection, and fix uniform block matrix layout (#2041) 2020-05-15 02:26:48 -06:00
parseVersions.h EXT_ray_tracing requires spv1.4 (#2237) 2020-05-28 09:18:07 -06:00
pch.cpp Use precompiled headers for some glslang projects 2018-10-31 15:38:08 -05:00
pch.h Use precompiled headers for some glslang projects 2018-10-31 15:38:08 -05:00
PoolAlloc.cpp Memory: Mak full explicit destructor functionality, techincally correctly. 2017-11-21 14:32:39 -07:00
propagateNoContraction.cpp Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
propagateNoContraction.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
reflection.cpp Add Shared/Std140 SSBO process & top-level array elements related (#2231) 2020-06-04 01:47:18 -06:00
reflection.h Make file formatting comply with POSIX and Unix standards 2020-03-21 03:20:25 -04:00
RemoveTree.cpp Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
RemoveTree.h [lumped builds] Add include guards (#pragma once) to header files that did not have any. 2017-05-10 16:58:38 +03:00
Scan.cpp Add support for extension GL_ARB_vertex_attrib_64bit (#2193) 2020-04-29 06:58:49 -06:00
Scan.h SPV: Fix #1575, fix #1593: Support HLSL #line 2018-12-07 17:36:33 -07:00
ScanContext.h GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
ShaderLang.cpp Fix #2163: improve comments for addProcess() and the preamble. 2020-03-30 00:27:31 -06:00
SymbolTable.cpp printf format 2020-03-30 01:48:15 +03:00
SymbolTable.h HLSL: Fix #1912: add attribute syntax for overriding image formats. 2019-09-28 11:39:15 -06:00
Versions.cpp EXT_ray_tracing requires spv1.4 (#2237) 2020-05-28 09:18:07 -06:00
Versions.h EXT_ray_tracing requires spv1.4 (#2237) 2020-05-28 09:18:07 -06:00