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preprocessor
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Non-functional: Fix round of compiler warnings.
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2017-01-13 20:08:54 -07:00 |
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Constant.cpp
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Front-ends: Non-functional: Rationalize vector and matrix swizzles.
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2017-01-13 19:35:29 -07:00 |
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gl_types.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
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glslang.y
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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glslang_tab.cpp
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
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glslang_tab.cpp.h
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Parser: Implement extension GL_AMD_gpu_shader_half_float.
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2016-09-30 16:13:06 +08:00 |
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InfoSink.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Initialize.cpp
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Semantics: Texture clamp functions are available for fragment shader only.
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2017-01-24 14:36:10 +08:00 |
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Initialize.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Intermediate.cpp
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Fix issue #693. Ternary operator on void type.
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2017-01-26 15:50:10 -07:00 |
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intermOut.cpp
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Implement new revision of extension GL_AMD_shader_ballot
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2017-01-19 12:09:51 +08:00 |
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IntermTraverse.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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iomapper.cpp
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Reorder initializer fields to match variable declaration order (or vice versa) for several class constructors.
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2017-01-08 18:21:17 -04:00 |
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iomapper.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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limits.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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linkValidate.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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LiveTraverser.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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localintermediate.h
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Fix issue #693. Ternary operator on void type.
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2017-01-26 15:50:10 -07:00 |
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parseConst.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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ParseContextBase.cpp
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Fix build break for non-VS.
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2017-01-13 20:22:00 -07:00 |
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ParseHelper.cpp
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Fix bug from PR #678: NV_EXTENSIONS deleted implicit array sizing.
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2017-01-26 22:03:57 -07:00 |
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ParseHelper.h
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Front-ends: Non-functional: Rationalize vector and matrix swizzles.
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2017-01-13 19:35:29 -07:00 |
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parseVersions.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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PoolAlloc.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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propagateNoContraction.cpp
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HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670.
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2017-01-13 12:35:01 -07:00 |
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propagateNoContraction.h
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Non-functional: Fix some comments English and brace formatting in recent merges.
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2016-05-17 10:24:00 -06:00 |
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reflection.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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reflection.h
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Reorder initializer fields to match variable declaration order (or vice versa) for several class constructors.
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2017-01-08 18:21:17 -04:00 |
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RemoveTree.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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RemoveTree.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Scan.cpp
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Non-functional: Fix round of compiler warnings.
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2017-01-13 20:08:54 -07:00 |
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Scan.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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ScanContext.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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ShaderLang.cpp
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Use correct OriginUpperLeft when linking more than one shader.
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2017-01-25 12:11:16 -08:00 |
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SymbolTable.cpp
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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SymbolTable.h
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Non-functional: White space after "//", mostly for copyrights.
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2017-01-06 12:34:14 -07:00 |
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Versions.cpp
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support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
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2017-01-20 16:48:26 -08:00 |
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Versions.h
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support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
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2017-01-20 16:48:26 -08:00 |