..
preprocessor
Add #include processing to glslang (though turned off by default).
2015-07-31 19:41:18 -04:00
Constant.cpp
Use const reference for TSourceLoc in interfaces.
2015-07-28 12:45:41 -04:00
gl_types.h
Second round line ending clean up, from fresh round trip.
2015-06-26 16:42:50 -06:00
glslang.y
Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.)
2015-07-06 21:00:03 -06:00
InfoSink.cpp
Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
2014-02-18 23:37:57 +00:00
Initialize.cpp
Front-end atomics: Finish adding atomic built-in functions (non-image) into the AST.
2015-07-22 19:58:15 -06:00
Initialize.h
Add texture gather functions (and extension check) for GLSL 400 and GL_ARB_texture_gather.
2013-10-21 19:25:59 +00:00
Intermediate.cpp
Use const reference for TSourceLoc in interfaces.
2015-07-28 12:45:41 -04:00
intermOut.cpp
Front-end atomics: Finish adding atomic built-in functions (non-image) into the AST.
2015-07-22 19:58:15 -06:00
IntermTraverse.cpp
glslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-15 17:30:55 +00:00
limits.cpp
Second round line ending clean up, from fresh round trip.
2015-06-26 16:42:50 -06:00
linkValidate.cpp
Second round line ending clean up, from fresh round trip.
2015-06-26 16:42:50 -06:00
localintermediate.h
Use const reference for TSourceLoc in interfaces.
2015-07-28 12:45:41 -04:00
Makefile
Check in a much improved submitted set of makefiles for Linux builds. This eliminates dependencies on system headers, and generally simplifies the makefiles.
2014-02-19 01:00:58 +00:00
parseConst.cpp
glslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-15 17:30:55 +00:00
ParseHelper.cpp
Use const reference for TSourceLoc in interfaces.
2015-07-28 12:45:41 -04:00
ParseHelper.h
Add #include processing to glslang (though turned off by default).
2015-07-31 19:41:18 -04:00
PoolAlloc.cpp
Consolidate all token length limits (1024), including one bad one (80) hardcoded on the stack (issue #40 , issue #41 ).
2015-07-25 14:02:53 -06:00
reflection.cpp
Add .gitattributes and normalize a few stray file's line endings
2015-06-26 16:29:10 -06:00
reflection.h
Fix g++ build break (portibility problems with stl hash). This partly turns off the stl improvements.
2015-07-20 02:06:22 -06:00
RemoveTree.cpp
Improvement to the AST traversal infrastructure.
2014-01-11 19:29:55 +00:00
RemoveTree.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Scan.cpp
Scanning: 1) rationalize end-of-input everywhere, 2) prevent infinite loop at end-of-input, 3) use positive chars.
2015-07-27 09:37:55 -06:00
Scan.h
Add #include processing to glslang (though turned off by default).
2015-07-31 19:41:18 -04:00
ScanContext.h
glslang: Fix over 100 warnings from MSVC warning level 4.
2015-05-15 17:30:55 +00:00
ShaderLang.cpp
Add #include processing to glslang (though turned off by default).
2015-07-31 19:41:18 -04:00
SymbolTable.cpp
Front-end: move to rational internal array-of-array interfaces and design. (A-of-A is not yet implemented though.)
2015-07-06 21:00:03 -06:00
SymbolTable.h
Front-end: Implement GL_OES_gpu_shader5.
2015-07-15 19:42:59 -06:00
unistd.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
Versions.cpp
Non-functional: Slight change to the Google #include implementation to separate it from AEP.
2015-07-28 19:01:16 -06:00
Versions.h
Non-functional: Slight change to the Google #include implementation to separate it from AEP.
2015-07-28 19:01:16 -06:00