Before, it was only including explicit interface, sufficient for IO-Block-declared oriented interface, but not sufficient for all modes GLSL might be used with SPIR-V. Two things are accomplished now: 1) each id will appear exactly once 2) the OpEntryPoint list will union static use with declarations |
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| .. | ||
| CMakeLists.txt | ||
| disassemble.cpp | ||
| disassemble.h | ||
| doc.cpp | ||
| doc.h | ||
| GLSL.std.450.h | ||
| GlslangToSpv.cpp | ||
| GlslangToSpv.h | ||
| spirv.hpp | ||
| SpvBuilder.cpp | ||
| SpvBuilder.h | ||
| spvIR.h | ||
| SPVRemapper.cpp | ||
| SPVRemapper.h | ||