glslang-zig/hlsl
LoopDawg 2e62910633 HLSL: matrix and vector truncations for m*v, v*m, m*m
HLSL truncates the vector, or one of the two matrix dimensions if there is a
dimensional mismatch in m*v, v*m, or m*m.

This PR adds that ability.  Conversion constructors are added as required.
2017-11-22 12:01:45 -07:00
..
CMakeLists.txt Merge pull request #969 from d3x0r/patch-1 2017-07-04 11:00:42 -06:00
hlslAttributes.cpp HLSL: Fix #1106. Support shader setting of binding/set for $Global. 2017-10-19 16:54:25 -06:00
hlslAttributes.h HLSL: Fix #1106. Support shader setting of binding/set for $Global. 2017-10-19 16:54:25 -06:00
hlslGrammar.cpp HLSL: Accept unorm and snorm on types 2017-11-14 14:55:40 -07:00
hlslGrammar.h HLSL: implement TextureBuffer<type> 2017-11-08 19:48:11 -07:00
hlslOpMap.cpp HLSL: Add scoping operator, accept static member functions, and support calling them. 2017-03-11 14:13:00 -07:00
hlslOpMap.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslParseables.cpp Fix #1103: clip() works on int/uint. 2017-10-16 11:42:35 -06:00
hlslParseables.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslParseHelper.cpp HLSL: matrix and vector truncations for m*v, v*m, m*m 2017-11-22 12:01:45 -07:00
hlslParseHelper.h HLSL: matrix and vector truncations for m*v, v*m, m*m 2017-11-22 12:01:45 -07:00
hlslScanContext.cpp HLSL: implement TextureBuffer<type> 2017-11-08 19:48:11 -07:00
hlslScanContext.h HLSL: Non-functional: the symbol field of a token was in practice unused; remove it. 2017-03-21 18:36:04 -06:00
hlslTokens.h HLSL: implement TextureBuffer<type> 2017-11-08 19:48:11 -07:00
hlslTokenStream.cpp HLSL: Member-functions: capture body token stream for deferred syntax/semantics. 2017-03-11 19:37:29 -07:00
hlslTokenStream.h Merge branch 'TiemoJung-semantic_handling' 2017-03-14 22:44:24 -06:00