glslang-zig/glslang/Include
Johannes Kauffmann 728c689574 Include: PoolAlloc: do not rely on CMake define
On Windows, _DEBUG is defined by CMake if CMAKE_BUILD_TYPE is Debug. But
on other platforms, this is not the case and thus in debug mode, the
guard checks are not enabled.

Instead, rely on the NDEBUG define, which is always defined in release
mode (Release, RelWithDebInfo and MinSizeRel). This works reliably on
all platforms: It is also used to enable or disable assertions.
2022-11-29 14:58:29 -07:00
..
arrays.h Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
BaseTypes.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
Common.h Fix -Wundef warnings for MINGW_HAS_SECURE_API 2022-08-31 15:49:54 +00:00
ConstantUnion.h Fixes for gcc 9 / -Werror=deprecated-copy 2019-10-19 15:36:34 +03:00
glslang_c_interface.h CInterface: Add preamble support. 2022-10-08 09:33:21 +09:00
glslang_c_shader_types.h Fix: Remove NV suffix from C interface 2022-09-02 19:25:06 +02:00
InfoSink.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
InitializeGlobals.h Revert changes that migrate to thread_local. 2020-07-31 07:13:24 +01:00
intermediate.h Merge pull request #2985 from jeremy-lunarg/hayes-nonsemantic-shader-debuginfo-rebase 2022-09-09 10:13:02 -06:00
PoolAlloc.h Include: PoolAlloc: do not rely on CMake define 2022-11-29 14:58:29 -07:00
ResourceLimits.h GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation 2022-09-01 18:02:21 -07:00
ShHandle.h Memory: Remove the need for per-thread tear down. 2017-11-13 01:52:11 -07:00
SpirvIntrinsics.h Make modifications of GL_EXT_spirv_intrinsics 2021-10-15 20:22:36 +08:00
Types.h Fix for bug #3019 : That incorrectly removed perVertexEXT qualifier as arrayed IO 2022-09-26 12:47:12 -07:00