glslang-zig/hlsl
LoopDawg 726bf96a72 HLSL: add .mips[][] operator for texture types
This implements mytex.mips[mip][coord] for texture types.  There is
some error testing, but not comprehensive.  The constructs can be
nested, e.g in this case the inner .mips is parsed before the completion
of the outer [][] operator.

   tx.mips[tx.mips[a][b].x][c]
2017-05-15 09:13:58 -06:00
..
CMakeLists.txt Modernise CMake #2 2017-04-29 11:23:15 +02:00
hlslAttributes.cpp HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlslAttributes.h HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlslGrammar.cpp HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlslGrammar.h HLSL: implement [unroll] and [loop] attributes 2017-05-03 13:44:40 -06:00
hlslOpMap.cpp HLSL: Add scoping operator, accept static member functions, and support calling them. 2017-03-11 14:13:00 -07:00
hlslOpMap.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslParseables.cpp HLSL: Implement missing GatherCmp 2017-05-01 21:59:34 -06:00
hlslParseables.h Non-functional: White space after "//", mostly for copyrights. 2017-01-06 12:34:14 -07:00
hlslParseHelper.cpp HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlslParseHelper.h HLSL: add .mips[][] operator for texture types 2017-05-15 09:13:58 -06:00
hlslScanContext.cpp HLSL: Add ConstantBuffer<T> syntax 2017-04-25 09:30:28 -06:00
hlslScanContext.h HLSL: Non-functional: the symbol field of a token was in practice unused; remove it. 2017-03-21 18:36:04 -06:00
hlslTokens.h HLSL: Add ConstantBuffer<T> syntax 2017-04-25 09:30:28 -06:00
hlslTokenStream.cpp HLSL: Member-functions: capture body token stream for deferred syntax/semantics. 2017-03-11 19:37:29 -07:00
hlslTokenStream.h Merge branch 'TiemoJung-semantic_handling' 2017-03-14 22:44:24 -06:00