1. Pull OpDebugFunction, OpDebugScope and OpDebugVariable for params out of makeFunctionEntry. 2. Put above in a separate function called setupDebugFunctionEntry, which also accept line number and set it correctly in builder. 3. Call setupDebugFunctionEntry in makeFunction. Also special case handle entry function since it's created ealier elsewhere.
500 lines
31 KiB
Text
500 lines
31 KiB
Text
spv.debuginfo.hlsl.geom
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// Module Version 10000
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// Generated by (magic number): 8000b
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// Id's are bound by 354
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Capability Geometry
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Capability MultiViewport
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Extension "SPV_KHR_non_semantic_info"
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2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
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3: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 6 "main" 256 262 267 273 278 283 288 303 310 315 339 342
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ExecutionMode 6 Triangles
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ExecutionMode 6 Invocations 2
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ExecutionMode 6 OutputTriangleStrip
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ExecutionMode 6 OutputVertices 3
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1: String ""
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9: String "float"
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12: String "uint"
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25: String "Pos"
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27: String "// OpModuleProcessed auto-map-locations
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// OpModuleProcessed auto-map-bindings
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// OpModuleProcessed entry-point main
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// OpModuleProcessed client vulkan100
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// OpModuleProcessed target-env vulkan1.0
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// OpModuleProcessed keep-uncalled
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// OpModuleProcessed hlsl-offsets
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#line 1
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"
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31: String "Color"
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36: String "VSOutput"
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47: String "PrimitiveID"
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52: String "LightVec"
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58: String "GSOutput"
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69: String "@main"
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75: String "input"
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79: String "outStream"
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83: String "InvocationID"
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92: String "int"
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97: String "i"
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112: String "bool"
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120: String "output"
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142: String "projection"
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146: String "modelview"
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150: String "lightPos"
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154: String "UBO"
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157: String "ubo"
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192: String "pos"
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201: String "worldPos"
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212: String "lPos"
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258: String "outStream.Pos"
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264: String "outStream.ViewportIndex"
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269: String "outStream.PrimitiveID"
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275: String "outStream.Normal"
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280: String "outStream.Color"
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285: String "outStream.ViewVec"
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290: String "outStream.LightVec"
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Name 6 "main"
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Name 23 "VSOutput"
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MemberName 23(VSOutput) 0 "Pos"
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MemberName 23(VSOutput) 1 "Normal"
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MemberName 23(VSOutput) 2 "Color"
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Name 43 "GSOutput"
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MemberName 43(GSOutput) 0 "Pos"
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MemberName 43(GSOutput) 1 "ViewportIndex"
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MemberName 43(GSOutput) 2 "PrimitiveID"
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MemberName 43(GSOutput) 3 "Normal"
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MemberName 43(GSOutput) 4 "Color"
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MemberName 43(GSOutput) 5 "ViewVec"
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MemberName 43(GSOutput) 6 "LightVec"
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Name 67 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;"
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Name 63 "input"
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Name 64 "outStream"
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Name 65 "InvocationID"
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Name 66 "PrimitiveID"
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Name 95 "i"
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Name 118 "output"
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Name 140 "UBO"
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MemberName 140(UBO) 0 "projection"
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MemberName 140(UBO) 1 "modelview"
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MemberName 140(UBO) 2 "lightPos"
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Name 155 "ubo"
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MemberName 155(ubo) 0 "ubo"
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Name 161 ""
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Name 190 "pos"
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Name 199 "worldPos"
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Name 210 "lPos"
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Name 256 "outStream.Pos"
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Name 262 "outStream.ViewportIndex"
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Name 267 "outStream.PrimitiveID"
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Name 273 "outStream.Normal"
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Name 278 "outStream.Color"
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Name 283 "outStream.ViewVec"
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Name 288 "outStream.LightVec"
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Name 300 "input"
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Name 303 "input.Pos"
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Name 310 "input.Normal"
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Name 315 "input.Color"
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Name 337 "InvocationID"
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Name 339 "InvocationID"
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Name 341 "PrimitiveID"
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Name 342 "PrimitiveID"
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Name 344 "outStream"
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Name 345 "param"
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Name 347 "param"
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Name 348 "param"
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Name 350 "param"
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Decorate 136 ArrayStride 64
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Decorate 138 ArrayStride 64
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MemberDecorate 140(UBO) 0 RowMajor
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MemberDecorate 140(UBO) 0 Offset 0
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MemberDecorate 140(UBO) 0 MatrixStride 16
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MemberDecorate 140(UBO) 1 RowMajor
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MemberDecorate 140(UBO) 1 Offset 128
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MemberDecorate 140(UBO) 1 MatrixStride 16
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MemberDecorate 140(UBO) 2 Offset 256
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MemberDecorate 155(ubo) 0 Offset 0
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Decorate 155(ubo) Block
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Decorate 161 DescriptorSet 0
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Decorate 161 Binding 0
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Decorate 256(outStream.Pos) BuiltIn Position
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Decorate 262(outStream.ViewportIndex) BuiltIn ViewportIndex
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Decorate 267(outStream.PrimitiveID) BuiltIn PrimitiveId
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Decorate 273(outStream.Normal) Location 0
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Decorate 278(outStream.Color) Location 1
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Decorate 283(outStream.ViewVec) Location 2
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Decorate 288(outStream.LightVec) Location 3
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Decorate 303(input.Pos) BuiltIn Position
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Decorate 310(input.Normal) Location 0
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Decorate 315(input.Color) Location 1
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Decorate 339(InvocationID) BuiltIn InvocationId
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Decorate 342(PrimitiveID) BuiltIn PrimitiveId
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4: TypeVoid
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5: TypeFunction 4
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8: TypeFloat 32
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11: TypeInt 32 0
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14: 11(int) Constant 32
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15: 11(int) Constant 6
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16: 11(int) Constant 0
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13: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16
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17: 11(int) Constant 3
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10: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16
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18: TypeVector 8(float) 4
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19: 11(int) Constant 4
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20: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 19
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21: TypeVector 8(float) 3
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22: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17
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23(VSOutput): TypeStruct 18(fvec4) 21(fvec3) 21(fvec3)
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26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 27
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28: 11(int) Constant 37
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29: 11(int) Constant 13
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24: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 28 29 16 16 17
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32: 11(int) Constant 39
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33: 11(int) Constant 34
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30: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
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34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 31 22 26 32 33 16 16 17
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37: 11(int) Constant 1
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39: 11(int) Constant 5
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38: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 37 19 26 39
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35: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 36 37 26 16 16 38 36 16 17 24 30 34
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40: TypeArray 23(VSOutput) 17
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41: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 35 17
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42: TypePointer Function 40
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43(GSOutput): TypeStruct 18(fvec4) 11(int) 11(int) 21(fvec3) 21(fvec3) 21(fvec3) 21(fvec3)
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45: 11(int) Constant 44
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44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 25 20 26 45 29 16 16 17
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48: 11(int) Constant 46
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49: 11(int) Constant 19
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46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 13 26 48 49 16 16 17
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50: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 47 13 26 48 49 16 16 17
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53: 11(int) Constant 50
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51: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
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54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
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55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
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56: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 52 22 26 53 28 16 16 17
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57: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 58 37 26 16 16 38 58 16 17 44 46 50 51 54 55 56
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59: TypePointer Function 43(GSOutput)
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60: TypePointer Function 11(int)
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61: TypeFunction 4 42(ptr) 59(ptr) 60(ptr) 60(ptr)
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62: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 4 41 57 13 13
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71: 11(int) Constant 56
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70: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 69 62 26 71 16 38 69 17 71
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74: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 75 41 26 71 16 70 19 37
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77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
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80: 11(int) Constant 2
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78: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 79 57 26 71 16 70 19 80
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82: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 83 13 26 71 16 70 19 17
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85: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 13 26 71 16 70 19 19
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90: 11(int) Constant 57
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91: TypeInt 32 1
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93: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 92 14 19 16
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94: TypePointer Function 91(int)
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96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 97 93 26 90 16 70 19
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99: 91(int) Constant 0
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110: 91(int) Constant 3
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111: TypeBool
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113: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 112 14 80 16
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117: 11(int) Constant 59
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119: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 120 57 26 117 16 70 19
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122: 8(float) Constant 0
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123: 18(fvec4) ConstantComposite 122 122 122 122
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124: 21(fvec3) ConstantComposite 122 122 122
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125:43(GSOutput) ConstantComposite 123 16 16 124 124 124 124
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127: 11(int) Constant 60
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129: 91(int) Constant 1
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130: TypePointer Function 21(fvec3)
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133: TypeMatrix 18(fvec4) 4
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135: 111(bool) ConstantTrue
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134: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 20 19 135
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136: TypeArray 133 80
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137: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 134 80
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138: TypeArray 133 80
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139: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 134 80
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140(UBO): TypeStruct 136 138 18(fvec4)
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143: 11(int) Constant 28
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144: 11(int) Constant 21
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141: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 142 137 26 143 144 16 16 17
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147: 11(int) Constant 29
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148: 11(int) Constant 20
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145: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 139 26 147 148 16 16 17
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151: 11(int) Constant 30
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152: 11(int) Constant 17
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149: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 150 20 26 151 152 16 16 17
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153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 154 37 26 127 16 38 154 16 17 141 145 149
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155(ubo): TypeStruct 140(UBO)
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158: 11(int) Constant 33
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156: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 157 153 26 158 28 16 16 17
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159: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 157 37 26 127 16 38 157 16 17 156
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160: TypePointer Uniform 155(ubo)
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161: 160(ptr) Variable Uniform
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163: 11(int) Constant 8
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162: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 159 26 127 16 38 1 161 163
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165: TypePointer Uniform 133
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168: TypeMatrix 21(fvec3) 3
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169: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 22 17 135
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180: 11(int) Constant 61
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181: 91(int) Constant 4
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183: 91(int) Constant 2
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188: 11(int) Constant 63
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189: TypePointer Function 18(fvec4)
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191: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 192 20 26 188 16 70 19
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198: 11(int) Constant 64
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200: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 201 20 26 198 16 70 19
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209: 11(int) Constant 66
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211: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 212 22 26 209 16 70 19
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214: TypePointer Uniform 18(fvec4)
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223: 11(int) Constant 67
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224: 91(int) Constant 6
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231: 11(int) Constant 68
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232: 91(int) Constant 5
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238: 11(int) Constant 70
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246: 11(int) Constant 73
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250: 11(int) Constant 74
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254: 11(int) Constant 75
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255: TypePointer Output 18(fvec4)
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256(outStream.Pos): 255(ptr) Variable Output
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257: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 258 20 26 254 16 38 258 256(outStream.Pos) 163
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261: TypePointer Output 11(int)
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262(outStream.ViewportIndex): 261(ptr) Variable Output
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263: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 264 13 26 254 16 38 264 262(outStream.ViewportIndex) 163
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267(outStream.PrimitiveID): 261(ptr) Variable Output
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268: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 269 13 26 254 16 38 269 267(outStream.PrimitiveID) 163
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272: TypePointer Output 21(fvec3)
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273(outStream.Normal): 272(ptr) Variable Output
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274: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 275 22 26 254 16 38 275 273(outStream.Normal) 163
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278(outStream.Color): 272(ptr) Variable Output
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279: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 280 22 26 254 16 38 280 278(outStream.Color) 163
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283(outStream.ViewVec): 272(ptr) Variable Output
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284: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 285 22 26 254 16 38 285 283(outStream.ViewVec) 163
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288(outStream.LightVec): 272(ptr) Variable Output
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289: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 290 22 26 254 16 38 290 288(outStream.LightVec) 163
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299: 11(int) Constant 78
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301: TypeArray 18(fvec4) 17
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302: TypePointer Input 301
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303(input.Pos): 302(ptr) Variable Input
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304: TypePointer Input 18(fvec4)
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308: TypeArray 21(fvec3) 17
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309: TypePointer Input 308
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310(input.Normal): 309(ptr) Variable Input
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311: TypePointer Input 21(fvec3)
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315(input.Color): 309(ptr) Variable Input
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338: TypePointer Input 11(int)
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339(InvocationID): 338(ptr) Variable Input
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342(PrimitiveID): 338(ptr) Variable Input
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Line 1 56 1
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6(main): 4 Function None 5
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7: Label
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300(input): 42(ptr) Variable Function
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337(InvocationID): 60(ptr) Variable Function
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341(PrimitiveID): 60(ptr) Variable Function
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344(outStream): 59(ptr) Variable Function
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345(param): 42(ptr) Variable Function
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347(param): 59(ptr) Variable Function
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348(param): 60(ptr) Variable Function
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350(param): 60(ptr) Variable Function
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Line 1 56 0
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305: 304(ptr) AccessChain 303(input.Pos) 99
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306: 18(fvec4) Load 305
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307: 189(ptr) AccessChain 300(input) 99 99
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Store 307 306
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312: 311(ptr) AccessChain 310(input.Normal) 99
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313: 21(fvec3) Load 312
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314: 130(ptr) AccessChain 300(input) 99 129
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Store 314 313
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316: 311(ptr) AccessChain 315(input.Color) 99
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317: 21(fvec3) Load 316
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318: 130(ptr) AccessChain 300(input) 99 183
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Store 318 317
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319: 304(ptr) AccessChain 303(input.Pos) 129
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320: 18(fvec4) Load 319
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321: 189(ptr) AccessChain 300(input) 129 99
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Store 321 320
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322: 311(ptr) AccessChain 310(input.Normal) 129
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323: 21(fvec3) Load 322
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324: 130(ptr) AccessChain 300(input) 129 129
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Store 324 323
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325: 311(ptr) AccessChain 315(input.Color) 129
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326: 21(fvec3) Load 325
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327: 130(ptr) AccessChain 300(input) 129 183
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Store 327 326
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328: 304(ptr) AccessChain 303(input.Pos) 183
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329: 18(fvec4) Load 328
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330: 189(ptr) AccessChain 300(input) 183 99
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Store 330 329
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331: 311(ptr) AccessChain 310(input.Normal) 183
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332: 21(fvec3) Load 331
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333: 130(ptr) AccessChain 300(input) 183 129
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Store 333 332
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334: 311(ptr) AccessChain 315(input.Color) 183
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335: 21(fvec3) Load 334
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336: 130(ptr) AccessChain 300(input) 183 183
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Store 336 335
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340: 11(int) Load 339(InvocationID)
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Store 337(InvocationID) 340
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343: 11(int) Load 342(PrimitiveID)
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Store 341(PrimitiveID) 343
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346: 40 Load 300(input)
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Store 345(param) 346
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349: 11(int) Load 337(InvocationID)
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Store 348(param) 349
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351: 11(int) Load 341(PrimitiveID)
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Store 350(param) 351
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352: 4 FunctionCall 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 345(param) 347(param) 348(param) 350(param)
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353:43(GSOutput) Load 347(param)
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Store 344(outStream) 353
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Return
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FunctionEnd
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Line 1 56 1
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67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 4 Function None 61
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63(input): 42(ptr) FunctionParameter
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64(outStream): 59(ptr) FunctionParameter
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65(InvocationID): 60(ptr) FunctionParameter
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66(PrimitiveID): 60(ptr) FunctionParameter
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68: Label
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95(i): 94(ptr) Variable Function
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118(output): 59(ptr) Variable Function
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190(pos): 189(ptr) Variable Function
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199(worldPos): 189(ptr) Variable Function
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210(lPos): 130(ptr) Variable Function
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72: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
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73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 71 71 16 16
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76: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 74 63(input) 77
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81: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 78 64(outStream) 77
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84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 82 65(InvocationID) 77
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86: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 85 66(PrimitiveID) 77
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87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 70 67(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;)
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88: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
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89: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 90 90 16 16
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98: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 96 95(i) 77
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Store 95(i) 99
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Branch 100
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100: Label
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104: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
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105: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 90 90 16 16
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LoopMerge 102 103 None
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Branch 106
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106: Label
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107: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
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108: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 90 90 16 16
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|
109: 91(int) Load 95(i)
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|
114: 111(bool) SLessThan 109 110
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|
BranchConditional 114 101 102
|
|
101: Label
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|
115: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
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|
116: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 117 117 16 16
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|
121: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 119 118(output) 77
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|
Store 118(output) 125
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|
126: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 127 127 16 16
|
|
128: 91(int) Load 95(i)
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|
131: 130(ptr) AccessChain 63(input) 128 129
|
|
132: 21(fvec3) Load 131
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|
164: 11(int) Load 65(InvocationID)
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|
166: 165(ptr) AccessChain 161 99 129 164
|
|
167: 133 Load 166
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|
170: 18(fvec4) CompositeExtract 167 0
|
|
171: 21(fvec3) VectorShuffle 170 170 0 1 2
|
|
172: 18(fvec4) CompositeExtract 167 1
|
|
173: 21(fvec3) VectorShuffle 172 172 0 1 2
|
|
174: 18(fvec4) CompositeExtract 167 2
|
|
175: 21(fvec3) VectorShuffle 174 174 0 1 2
|
|
176: 168 CompositeConstruct 171 173 175
|
|
177: 21(fvec3) VectorTimesMatrix 132 176
|
|
178: 130(ptr) AccessChain 118(output) 110
|
|
Store 178 177
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|
179: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 180 180 16 16
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|
182: 91(int) Load 95(i)
|
|
184: 130(ptr) AccessChain 63(input) 182 183
|
|
185: 21(fvec3) Load 184
|
|
186: 130(ptr) AccessChain 118(output) 181
|
|
Store 186 185
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|
187: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 188 188 16 16
|
|
193: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 191 190(pos) 77
|
|
194: 91(int) Load 95(i)
|
|
195: 189(ptr) AccessChain 63(input) 194 99
|
|
196: 18(fvec4) Load 195
|
|
Store 190(pos) 196
|
|
197: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 198 198 16 16
|
|
202: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 200 199(worldPos) 77
|
|
203: 18(fvec4) Load 190(pos)
|
|
204: 11(int) Load 65(InvocationID)
|
|
205: 165(ptr) AccessChain 161 99 129 204
|
|
206: 133 Load 205
|
|
207: 18(fvec4) VectorTimesMatrix 203 206
|
|
Store 199(worldPos) 207
|
|
208: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 209 209 16 16
|
|
213: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 211 210(lPos) 77
|
|
215: 214(ptr) AccessChain 161 99 183
|
|
216: 18(fvec4) Load 215
|
|
217: 11(int) Load 65(InvocationID)
|
|
218: 165(ptr) AccessChain 161 99 129 217
|
|
219: 133 Load 218
|
|
220: 18(fvec4) VectorTimesMatrix 216 219
|
|
221: 21(fvec3) VectorShuffle 220 220 0 1 2
|
|
Store 210(lPos) 221
|
|
222: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 223 223 16 16
|
|
225: 21(fvec3) Load 210(lPos)
|
|
226: 18(fvec4) Load 199(worldPos)
|
|
227: 21(fvec3) VectorShuffle 226 226 0 1 2
|
|
228: 21(fvec3) FSub 225 227
|
|
229: 130(ptr) AccessChain 118(output) 224
|
|
Store 229 228
|
|
230: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 231 231 16 16
|
|
233: 18(fvec4) Load 199(worldPos)
|
|
234: 21(fvec3) VectorShuffle 233 233 0 1 2
|
|
235: 21(fvec3) FNegate 234
|
|
236: 130(ptr) AccessChain 118(output) 232
|
|
Store 236 235
|
|
237: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 238 238 16 16
|
|
239: 18(fvec4) Load 199(worldPos)
|
|
240: 11(int) Load 65(InvocationID)
|
|
241: 165(ptr) AccessChain 161 99 99 240
|
|
242: 133 Load 241
|
|
243: 18(fvec4) VectorTimesMatrix 239 242
|
|
244: 189(ptr) AccessChain 118(output) 99
|
|
Store 244 243
|
|
245: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 246 246 16 16
|
|
247: 11(int) Load 65(InvocationID)
|
|
248: 60(ptr) AccessChain 118(output) 129
|
|
Store 248 247
|
|
249: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 250 250 16 16
|
|
251: 11(int) Load 66(PrimitiveID)
|
|
252: 60(ptr) AccessChain 118(output) 183
|
|
Store 252 251
|
|
253: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 254 254 16 16
|
|
259: 189(ptr) AccessChain 118(output) 99
|
|
260: 18(fvec4) Load 259
|
|
Store 256(outStream.Pos) 260
|
|
265: 60(ptr) AccessChain 118(output) 129
|
|
266: 11(int) Load 265
|
|
Store 262(outStream.ViewportIndex) 266
|
|
270: 60(ptr) AccessChain 118(output) 183
|
|
271: 11(int) Load 270
|
|
Store 267(outStream.PrimitiveID) 271
|
|
276: 130(ptr) AccessChain 118(output) 110
|
|
277: 21(fvec3) Load 276
|
|
Store 273(outStream.Normal) 277
|
|
281: 130(ptr) AccessChain 118(output) 181
|
|
282: 21(fvec3) Load 281
|
|
Store 278(outStream.Color) 282
|
|
286: 130(ptr) AccessChain 118(output) 232
|
|
287: 21(fvec3) Load 286
|
|
Store 283(outStream.ViewVec) 287
|
|
291: 130(ptr) AccessChain 118(output) 224
|
|
292: 21(fvec3) Load 291
|
|
Store 288(outStream.LightVec) 292
|
|
EmitVertex
|
|
Branch 103
|
|
103: Label
|
|
293: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
|
|
294: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 90 90 16 16
|
|
295: 91(int) Load 95(i)
|
|
296: 91(int) IAdd 295 129
|
|
Store 95(i) 296
|
|
Branch 100
|
|
102: Label
|
|
297: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 70
|
|
298: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 26 299 299 16 16
|
|
EndPrimitive
|
|
Return
|
|
FunctionEnd
|