glslang-zig/Test/baseResults/spv.debuginfo.glsl.geom.out
Chao Chen 979423d84f Add correct line number to OpDebugFunction and OpDebugScope for function:
1. Pull OpDebugFunction, OpDebugScope and OpDebugVariable for params out
   of makeFunctionEntry.
2. Put above in a separate function called setupDebugFunctionEntry,
   which also accept line number and set it correctly in builder.
3. Call setupDebugFunctionEntry in makeFunction. Also special case
   handle entry function since it's created ealier elsewhere.
2023-10-24 13:37:19 -07:00

365 lines
23 KiB
Text

spv.debuginfo.glsl.geom
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 257
Capability Geometry
Capability MultiViewport
Extension "SPV_KHR_non_semantic_info"
2: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
3: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 14 "main" 63 95 114 124 127 158 197 206 223 235 241 244
ExecutionMode 14 Triangles
ExecutionMode 14 Invocations 2
ExecutionMode 14 OutputTriangleStrip
ExecutionMode 14 OutputVertices 3
1: String ""
8: String "uint"
16: String "main"
19: String "// OpModuleProcessed auto-map-locations
// OpModuleProcessed auto-map-bindings
// OpModuleProcessed client vulkan100
// OpModuleProcessed target-env vulkan1.0
// OpModuleProcessed keep-uncalled
// OpModuleProcessed entry-point main
#line 1
"
30: String "int"
35: String "i"
51: String "bool"
58: String "float"
65: String "outNormal"
78: String "projection"
82: String "modelview"
85: String "lightPos"
88: String "UBO"
92: String "ubo"
97: String "gl_InvocationID"
116: String "inNormal"
126: String "outColor"
129: String "inColor"
138: String "pos"
144: String "gl_Position"
147: String "gl_PointSize"
150: String "gl_CullDistance"
154: String "gl_PerVertex"
160: String "gl_in"
169: String "worldPos"
181: String "lPos"
199: String "outLightVec"
208: String "outViewVec"
237: String "gl_ViewportIndex"
243: String "gl_PrimitiveID"
246: String "gl_PrimitiveIDIn"
SourceExtension "GL_ARB_viewport_array"
Name 14 "main"
Name 33 "i"
Name 63 "outNormal"
Name 76 "UBO"
MemberName 76(UBO) 0 "projection"
MemberName 76(UBO) 1 "modelview"
MemberName 76(UBO) 2 "lightPos"
Name 90 "ubo"
Name 95 "gl_InvocationID"
Name 114 "inNormal"
Name 124 "outColor"
Name 127 "inColor"
Name 136 "pos"
Name 142 "gl_PerVertex"
MemberName 142(gl_PerVertex) 0 "gl_Position"
MemberName 142(gl_PerVertex) 1 "gl_PointSize"
MemberName 142(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 142(gl_PerVertex) 3 "gl_CullDistance"
Name 158 "gl_in"
Name 167 "worldPos"
Name 179 "lPos"
Name 197 "outLightVec"
Name 206 "outViewVec"
Name 214 "gl_PerVertex"
MemberName 214(gl_PerVertex) 0 "gl_Position"
MemberName 214(gl_PerVertex) 1 "gl_PointSize"
MemberName 214(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 214(gl_PerVertex) 3 "gl_CullDistance"
Name 223 ""
Name 235 "gl_ViewportIndex"
Name 241 "gl_PrimitiveID"
Name 244 "gl_PrimitiveIDIn"
Decorate 63(outNormal) Location 0
Decorate 72 ArrayStride 64
Decorate 74 ArrayStride 64
MemberDecorate 76(UBO) 0 ColMajor
MemberDecorate 76(UBO) 0 Offset 0
MemberDecorate 76(UBO) 0 MatrixStride 16
MemberDecorate 76(UBO) 1 ColMajor
MemberDecorate 76(UBO) 1 Offset 128
MemberDecorate 76(UBO) 1 MatrixStride 16
MemberDecorate 76(UBO) 2 Offset 256
Decorate 76(UBO) Block
Decorate 90(ubo) DescriptorSet 0
Decorate 90(ubo) Binding 0
Decorate 95(gl_InvocationID) BuiltIn InvocationId
Decorate 114(inNormal) Location 0
Decorate 124(outColor) Location 1
Decorate 127(inColor) Location 1
MemberDecorate 142(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 142(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 142(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 142(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 142(gl_PerVertex) Block
Decorate 197(outLightVec) Location 3
Decorate 206(outViewVec) Location 2
MemberDecorate 214(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 214(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 214(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 214(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 214(gl_PerVertex) Block
Decorate 235(gl_ViewportIndex) BuiltIn ViewportIndex
Decorate 241(gl_PrimitiveID) BuiltIn PrimitiveId
Decorate 244(gl_PrimitiveIDIn) BuiltIn PrimitiveId
4: TypeVoid
5: TypeFunction 4
7: TypeInt 32 0
10: 7(int) Constant 32
11: 7(int) Constant 6
12: 7(int) Constant 0
9: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
13: 7(int) Constant 3
6: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
18: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 1 19
20: 7(int) Constant 47
22: 7(int) Constant 1
23: 7(int) Constant 4
24: 7(int) Constant 2
21: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 22 23 18 24
17: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 16 6 18 20 12 21 16 13 20
28: 7(int) Constant 49
29: TypeInt 32 1
31: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 30 10 23 12
32: TypePointer Function 29(int)
34: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 35 31 18 28 12 17 23
37: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
38: 29(int) Constant 0
49: 29(int) Constant 3
50: TypeBool
52: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 51 10 24 12
56: 7(int) Constant 51
57: TypeFloat 32
59: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 58 10 13 12
60: TypeVector 57(float) 3
61: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 59 13
62: TypePointer Output 60(fvec3)
63(outNormal): 62(ptr) Variable Output
66: 7(int) Constant 8
64: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 65 61 18 56 12 21 65 63(outNormal) 66
67: TypeVector 57(float) 4
68: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 59 23
69: TypeMatrix 67(fvec4) 4
71: 50(bool) ConstantTrue
70: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 68 23 71
72: TypeArray 69 24
73: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 70 24
74: TypeArray 69 24
75: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 70 24
76(UBO): TypeStruct 72 74 67(fvec4)
79: 7(int) Constant 34
80: 7(int) Constant 7
77: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 78 73 18 79 80 12 12 13
83: 7(int) Constant 35
81: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 82 75 18 83 80 12 12 13
86: 7(int) Constant 36
84: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 85 68 18 86 80 12 12 13
87: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 88 22 18 56 12 21 88 12 13 77 81 84
89: TypePointer Uniform 76(UBO)
90(ubo): 89(ptr) Variable Uniform
91: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 92 87 18 56 12 21 92 90(ubo) 66
93: 29(int) Constant 1
94: TypePointer Input 29(int)
95(gl_InvocationID): 94(ptr) Variable Input
96: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 97 31 18 56 12 21 97 95(gl_InvocationID) 66
99: TypePointer Uniform 69
102: TypeMatrix 60(fvec3) 3
103: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 61 13 71
111: TypeArray 60(fvec3) 13
112: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 61 13
113: TypePointer Input 111
114(inNormal): 113(ptr) Variable Input
115: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 116 112 18 56 12 21 116 114(inNormal) 66
118: TypePointer Input 60(fvec3)
123: 7(int) Constant 52
124(outColor): 62(ptr) Variable Output
125: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 126 61 18 123 12 21 126 124(outColor) 66
127(inColor): 113(ptr) Variable Input
128: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 129 112 18 123 12 21 129 127(inColor) 66
134: 7(int) Constant 54
135: TypePointer Function 67(fvec4)
137: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 138 68 18 134 12 17 23
140: TypeArray 57(float) 22
141: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 59 22
142(gl_PerVertex): TypeStruct 67(fvec4) 57(float) 140 140
145: 7(int) Constant 23
143: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 144 68 18 24 145 12 12 13
148: 7(int) Constant 41
146: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 147 59 18 24 148 12 12 13
151: 7(int) Constant 84
149: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 150 141 18 24 151 12 12 13
152: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 150 141 18 24 151 12 12 13
153: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 154 22 18 134 12 21 154 12 13 143 146 149 152
155: TypeArray 142(gl_PerVertex) 13
156: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 153 13
157: TypePointer Input 155
158(gl_in): 157(ptr) Variable Input
159: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 160 156 18 134 12 21 160 158(gl_in) 66
162: TypePointer Input 67(fvec4)
166: 7(int) Constant 55
168: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 169 68 18 166 12 17 23
177: 7(int) Constant 57
178: TypePointer Function 60(fvec3)
180: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 181 61 18 177 12 17 23
186: 29(int) Constant 2
187: TypePointer Uniform 67(fvec4)
196: 7(int) Constant 58
197(outLightVec): 62(ptr) Variable Output
198: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 199 61 18 196 12 21 199 197(outLightVec) 66
205: 7(int) Constant 59
206(outViewVec): 62(ptr) Variable Output
207: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 208 61 18 205 12 21 208 206(outViewVec) 66
213: 7(int) Constant 61
214(gl_PerVertex): TypeStruct 67(fvec4) 57(float) 140 140
216: 7(int) Constant 215
215: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 144 68 18 24 216 12 12 13
218: 7(int) Constant 233
217: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 147 59 18 24 218 12 12 13
219: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 150 141 18 13 80 12 12 13
220: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 150 141 18 13 80 12 12 13
221: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 154 22 18 213 12 21 154 12 13 215 217 219 220
222: TypePointer Output 214(gl_PerVertex)
223: 222(ptr) Variable Output
224: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 1 221 18 213 12 21 1 223 66
230: TypePointer Output 67(fvec4)
233: 7(int) Constant 64
234: TypePointer Output 29(int)
235(gl_ViewportIndex): 234(ptr) Variable Output
236: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 237 31 18 233 12 21 237 235(gl_ViewportIndex) 66
240: 7(int) Constant 65
241(gl_PrimitiveID): 234(ptr) Variable Output
242: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 243 31 18 240 12 21 243 241(gl_PrimitiveID) 66
244(gl_PrimitiveIDIn): 94(ptr) Variable Input
245: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 246 31 18 240 12 21 246 244(gl_PrimitiveIDIn) 66
249: 7(int) Constant 66
256: 7(int) Constant 68
Line 1 47 15
14(main): 4 Function None 5
15: Label
33(i): 32(ptr) Variable Function
136(pos): 135(ptr) Variable Function
167(worldPos): 135(ptr) Variable Function
179(lPos): 178(ptr) Variable Function
25: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 17 14(main)
26: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
27: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
36: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 34 33(i) 37
Store 33(i) 38
Branch 39
39: Label
43: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
44: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
LoopMerge 41 42 None
Branch 45
45: Label
46: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
47: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
48: 29(int) Load 33(i)
53: 50(bool) SLessThan 48 49
BranchConditional 53 40 41
40: Label
54: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
55: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 56 56 12 12
98: 29(int) Load 95(gl_InvocationID)
100: 99(ptr) AccessChain 90(ubo) 93 98
101: 69 Load 100
104: 67(fvec4) CompositeExtract 101 0
105: 60(fvec3) VectorShuffle 104 104 0 1 2
106: 67(fvec4) CompositeExtract 101 1
107: 60(fvec3) VectorShuffle 106 106 0 1 2
108: 67(fvec4) CompositeExtract 101 2
109: 60(fvec3) VectorShuffle 108 108 0 1 2
110: 102 CompositeConstruct 105 107 109
117: 29(int) Load 33(i)
119: 118(ptr) AccessChain 114(inNormal) 117
120: 60(fvec3) Load 119
121: 60(fvec3) MatrixTimesVector 110 120
Store 63(outNormal) 121
122: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 123 123 12 12
130: 29(int) Load 33(i)
131: 118(ptr) AccessChain 127(inColor) 130
132: 60(fvec3) Load 131
Store 124(outColor) 132
133: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 134 134 12 12
139: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 137 136(pos) 37
161: 29(int) Load 33(i)
163: 162(ptr) AccessChain 158(gl_in) 161 38
164: 67(fvec4) Load 163
Store 136(pos) 164
165: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 166 166 12 12
170: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 168 167(worldPos) 37
171: 29(int) Load 95(gl_InvocationID)
172: 99(ptr) AccessChain 90(ubo) 93 171
173: 69 Load 172
174: 67(fvec4) Load 136(pos)
175: 67(fvec4) MatrixTimesVector 173 174
Store 167(worldPos) 175
176: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 177 177 12 12
182: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 180 179(lPos) 37
183: 29(int) Load 95(gl_InvocationID)
184: 99(ptr) AccessChain 90(ubo) 93 183
185: 69 Load 184
188: 187(ptr) AccessChain 90(ubo) 186
189: 67(fvec4) Load 188
190: 67(fvec4) MatrixTimesVector 185 189
191: 57(float) CompositeExtract 190 0
192: 57(float) CompositeExtract 190 1
193: 57(float) CompositeExtract 190 2
194: 60(fvec3) CompositeConstruct 191 192 193
Store 179(lPos) 194
195: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 196 196 12 12
200: 60(fvec3) Load 179(lPos)
201: 67(fvec4) Load 167(worldPos)
202: 60(fvec3) VectorShuffle 201 201 0 1 2
203: 60(fvec3) FSub 200 202
Store 197(outLightVec) 203
204: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 205 205 12 12
209: 67(fvec4) Load 167(worldPos)
210: 60(fvec3) VectorShuffle 209 209 0 1 2
211: 60(fvec3) FNegate 210
Store 206(outViewVec) 211
212: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 213 213 12 12
225: 29(int) Load 95(gl_InvocationID)
226: 99(ptr) AccessChain 90(ubo) 38 225
227: 69 Load 226
228: 67(fvec4) Load 167(worldPos)
229: 67(fvec4) MatrixTimesVector 227 228
231: 230(ptr) AccessChain 223 38
Store 231 229
232: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 233 233 12 12
238: 29(int) Load 95(gl_InvocationID)
Store 235(gl_ViewportIndex) 238
239: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 240 240 12 12
247: 29(int) Load 244(gl_PrimitiveIDIn)
Store 241(gl_PrimitiveID) 247
248: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 249 249 12 12
EmitVertex
Branch 42
42: Label
250: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
251: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 28 28 12 12
252: 29(int) Load 33(i)
253: 29(int) IAdd 252 93
Store 33(i) 253
Branch 39
41: Label
254: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 17
255: 4 ExtInst 2(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 18 256 256 12 12
EndPrimitive
Return
FunctionEnd