glslang-zig/glslang/Public
Greg Fischer e9564feb55 Add --hlsl-dx-position-w option
This reciprocates the w component of SV_Position in HLSL fragment shaders
to provide DirectX compatibility for HLSL shaders in Vulkan.

Fixes #2244
2021-11-16 18:42:12 -07:00
..
ShaderLang.h Add --hlsl-dx-position-w option 2021-11-16 18:42:12 -07:00