This reciprocates the w component of SV_Position in HLSL fragment shaders to provide DirectX compatibility for HLSL shaders in Vulkan. Fixes #2244 |
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| .. | ||
| ShaderLang.h | ||
This reciprocates the w component of SV_Position in HLSL fragment shaders to provide DirectX compatibility for HLSL shaders in Vulkan. Fixes #2244 |
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|---|---|---|
| .. | ||
| ShaderLang.h | ||