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preprocessor
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Fix issue #391: input stack underflow on too few macro arguments.
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2016-07-19 14:32:52 -06:00 |
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Constant.cpp
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Front-end: Implement compile-time constant folding for any() and all().
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2016-07-12 01:27:48 -06:00 |
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gl_types.h
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Implement the extension GL_ARB_gpu_shader_int64
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2016-04-30 13:34:34 +08:00 |
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glslang.y
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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glslang_tab.cpp
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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glslang_tab.cpp.h
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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InfoSink.cpp
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Fix the few non-portable uses of "char" (where a -1 might be relevant): All uses of char are now either "int", "unsigned char" or char arrays for storing strings. Also, went to consistent "char* foo" coding convention. (There were only a few ambiguous uses.)
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2014-02-18 23:37:57 +00:00 |
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Initialize.cpp
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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Initialize.h
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SPV: Non-functional: Condense SPV-related versioning, and rationalize all uses.
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2016-06-16 23:31:29 -06:00 |
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Intermediate.cpp
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HLSL: Flesh out the loop grammar and productions.
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2016-06-05 15:44:07 -06:00 |
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intermOut.cpp
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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IntermTraverse.cpp
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Comments only.
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2016-05-06 13:06:11 -06:00 |
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limits.cpp
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Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
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2015-08-09 18:15:25 -06:00 |
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linkValidate.cpp
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Front-end: Fix default layout(component) widths and correct for doubles.
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2016-07-21 15:43:00 -06:00 |
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localintermediate.h
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HLSL: Add texture Load method & decomposition
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2016-07-21 09:42:35 -06:00 |
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parseConst.cpp
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glslang: Fix over 100 warnings from MSVC warning level 4.
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2015-05-15 17:30:55 +00:00 |
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ParseHelper.cpp
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Front-end: Fix default layout(component) widths and correct for doubles.
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2016-07-21 15:43:00 -06:00 |
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ParseHelper.h
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Front-end: Non-functional: Move return-value handling from .y to .cpp.
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2016-06-28 23:54:36 -06:00 |
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parseVersions.h
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HLSL: enable #line extension by default for HLSL source.
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2016-07-23 10:45:00 -06:00 |
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PoolAlloc.cpp
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Support compilation via MinGW
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2016-03-16 15:41:31 -04:00 |
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propagateNoContraction.cpp
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Build: Remove causes of pedantic warnings. Addresses issue #352 and PR #242.
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2016-07-08 22:09:10 -06:00 |
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propagateNoContraction.h
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Non-functional: Fix some comments English and brace formatting in recent merges.
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2016-05-17 10:24:00 -06:00 |
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reflection.cpp
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Add support for querying vertex attributes in reflection API
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2016-05-19 09:16:19 +02:00 |
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reflection.h
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Add support for querying vertex attributes in reflection API
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2016-05-19 09:16:19 +02:00 |
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RemoveTree.cpp
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Improvement to the AST traversal infrastructure.
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2014-01-11 19:29:55 +00:00 |
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RemoveTree.h
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Put all glslang internals (but not the external interface) into the glslang namespace.
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2013-08-29 00:39:25 +00:00 |
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Scan.cpp
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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Scan.h
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Front-end: Fix known crashes by early exit on error (issue #29, issue #34, issue #35).
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2016-07-09 14:53:11 -06:00 |
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ScanContext.h
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Refactor TParseContext into 3 level inheritance.
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2016-03-12 19:08:55 -07:00 |
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ShaderLang.cpp
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Front-end: Fix known crashes by early exit on error (issue #29, issue #34, issue #35).
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2016-07-09 14:53:11 -06:00 |
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SymbolTable.cpp
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KHR_vulkan_glsl: name mangle distinguish pure textures.
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2016-05-20 16:59:27 -06:00 |
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SymbolTable.h
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Front-end: Add specialization-constant subtrees for const variables/symbols.
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2016-03-20 16:46:00 -06:00 |
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Versions.cpp
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |
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Versions.h
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Implement 4 AMD-specific extensions.
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2016-07-20 16:18:05 +08:00 |