4 components are needed when used a texture, but not an image, which multiplies layers and faces into the same coordinate. This fixes it from using 4 everywhere, to only using 4 for textures and 3 for images. |
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| .. | ||
| GenericCodeGen | ||
| Include | ||
| MachineIndependent | ||
| OSDependent | ||
| Public | ||
| CMakeLists.txt | ||