glslang-zig/glslang/MachineIndependent
2013-01-24 22:33:43 +00:00
..
preprocessor Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
glslang.l Non functional: Simplify accesses to the parseContext in the flex file. 2013-01-24 22:33:43 +00:00
glslang.y Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
InfoSink.cpp Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Initialize.cpp Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
Initialize.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Intermediate.cpp Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
intermOut.cpp Support suffixes for floats and doubles (none were supported in 110). 2012-12-12 22:42:30 +00:00
IntermTraverse.cpp Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders. 2012-12-12 21:23:55 +00:00
localintermediate.h Remove the pack/unpack languages and bring grammar up from 1.1 to 4.2 and fix the affected 1.1 productions and semantics to still work correctly for 1.1 shaders. 2012-12-12 21:23:55 +00:00
Makefile Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
MMap.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
parseConst.cpp Bring up to date with VS 10 express. 2012-12-12 21:21:23 +00:00
ParseHelper.cpp Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
ParseHelper.h Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
PoolAlloc.cpp Bring up to date with VS 10 express. 2012-12-12 21:21:23 +00:00
QualifierAlive.cpp Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
QualifierAlive.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
RemoveTree.cpp Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
RemoveTree.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
ShaderLang.cpp Add a new shader-versioning infrastructure capable of handling multiple profiles, desktop/ES, many versions, features coming and going in different versions across different profiles, and extensions. 2012-12-13 00:05:26 +00:00
SymbolTable.cpp Support suffixes for floats and doubles (none were supported in 110). 2012-12-12 22:42:30 +00:00
SymbolTable.h Change the core of glslang to be a static library rather than a DLL. 2012-12-13 00:09:49 +00:00
unistd.h Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005. 2012-12-12 21:15:54 +00:00
Versions.cpp Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00
Versions.h Update copyrights to 2013 for files with real change in them. 2013-01-11 18:40:40 +00:00