glslang-zig/glslang/Include/Types.h
John Kessenich 5d3e2e35b6 Support suffixes for floats and doubles (none were supported in 110).
Add preprocessor support for parsing doubles.

Add double support to the flex stage.

Put in some of the basic double supported needed in the front end.

Add generic support for version numbers in the preprocessor, and the core, compatibility, and es profiles.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19949 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2012-12-12 22:42:30 +00:00

323 lines
12 KiB
C++

//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _TYPES_INCLUDED
#define _TYPES_INCLUDED
#include "../Include/Common.h"
#include "../Include/BaseTypes.h"
//
// Need to have association of line numbers to types in a list for building structs.
//
class TType;
struct TTypeLine {
TType* type;
int line;
};
typedef TVector<TTypeLine> TTypeList;
inline TTypeList* NewPoolTTypeList()
{
void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList));
return new(memory) TTypeList;
}
//
// This is a workaround for a problem with the yacc stack, It can't have
// types that it thinks have non-trivial constructors. It should
// just be used while recognizing the grammar, not anything else. Pointers
// could be used, but also trying to avoid lots of memory management overhead.
//
// Not as bad as it looks, there is no actual assumption that the fields
// match up or are name the same or anything like that.
//
class TPublicType {
public:
TBasicType type;
TQualifier qualifier;
int size; // size of vector or matrix, not size of array
bool matrix;
bool array;
int arraySize;
TType* userDef;
int line;
void setBasic(TBasicType bt, TQualifier q, int ln = 0)
{
type = bt;
qualifier = q;
size = 1;
matrix = false;
array = false;
arraySize = 0;
userDef = 0;
line = ln;
}
void setAggregate(int s, bool m = false)
{
size = s;
matrix = m;
}
void setArray(bool a, int s = 0)
{
array = a;
arraySize = s;
}
};
typedef std::map<TTypeList*, TTypeList*> TStructureMap;
typedef std::map<TTypeList*, TTypeList*>::iterator TStructureMapIterator;
//
// Base class for things that have a type.
//
class TType {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
explicit TType(TBasicType t, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false) :
type(t), qualifier(q), size(s), matrix(m), array(a), arraySize(0),
structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0), typeName(0)
{ }
explicit TType(const TPublicType &p) :
type(p.type), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(p.arraySize),
structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0), typeName(0)
{
if (p.userDef) {
structure = p.userDef->getStruct();
typeName = NewPoolTString(p.userDef->getTypeName().c_str());
}
}
explicit TType(TTypeList* userDef, const TString& n) :
type(EbtStruct), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0),
structure(userDef), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0) {
typeName = NewPoolTString(n.c_str());
}
explicit TType() {}
virtual ~TType() {}
TType(const TType& type) { *this = type; }
void copyType(const TType& copyOf, TStructureMap& remapper)
{
type = copyOf.type;
qualifier = copyOf.qualifier;
size = copyOf.size;
matrix = copyOf.matrix;
array = copyOf.array;
arraySize = copyOf.arraySize;
TStructureMapIterator iter;
if (copyOf.structure) {
if ((iter = remapper.find(structure)) == remapper.end()) {
// create the new structure here
structure = NewPoolTTypeList();
for (unsigned int i = 0; i < copyOf.structure->size(); ++i) {
TTypeLine typeLine;
typeLine.line = (*copyOf.structure)[i].line;
typeLine.type = (*copyOf.structure)[i].type->clone(remapper);
structure->push_back(typeLine);
}
} else {
structure = iter->second;
}
} else
structure = 0;
fieldName = 0;
if (copyOf.fieldName)
fieldName = NewPoolTString(copyOf.fieldName->c_str());
typeName = 0;
if (copyOf.typeName)
typeName = NewPoolTString(copyOf.typeName->c_str());
mangled = 0;
if (copyOf.mangled)
mangled = NewPoolTString(copyOf.mangled->c_str());
structureSize = copyOf.structureSize;
maxArraySize = copyOf.maxArraySize;
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0; // arrayInformationType should not be set for builtIn symbol table level
}
TType* clone(TStructureMap& remapper)
{
TType *newType = new TType();
newType->copyType(*this, remapper);
return newType;
}
virtual void setType(TBasicType t, int s, bool m, bool a, int aS = 0)
{ type = t; size = s; matrix = m; array = a; arraySize = aS; }
virtual void setType(TBasicType t, int s, bool m, TType* userDef = 0)
{ type = t;
size = s;
matrix = m;
if (userDef)
structure = userDef->getStruct();
// leave array information intact.
}
virtual void setTypeName(const TString& n) { typeName = NewPoolTString(n.c_str()); }
virtual void setFieldName(const TString& n) { fieldName = NewPoolTString(n.c_str()); }
virtual const TString& getTypeName() const
{
assert(typeName);
return *typeName;
}
virtual const TString& getFieldName() const
{
assert(fieldName);
return *fieldName;
}
virtual TBasicType getBasicType() const { return type; }
virtual TQualifier getQualifier() const { return qualifier; }
virtual void changeQualifier(TQualifier q) { qualifier = q; }
// One-dimensional size of single instance type
virtual int getNominalSize() const { return size; }
// Full-dimensional size of single instance of type
virtual int getInstanceSize() const
{
if (matrix)
return size * size;
else
return size;
}
virtual bool isMatrix() const { return matrix ? true : false; }
virtual bool isArray() const { return array ? true : false; }
int getArraySize() const { return arraySize; }
void setArraySize(int s) { array = true; arraySize = s; }
void setMaxArraySize (int s) { maxArraySize = s; }
int getMaxArraySize () const { return maxArraySize; }
void clearArrayness() { array = false; arraySize = 0; maxArraySize = 0; }
void setArrayInformationType(TType* t) { arrayInformationType = t; }
TType* getArrayInformationType() { return arrayInformationType; }
virtual bool isVector() const { return size > 1 && !matrix; }
static char* getBasicString(TBasicType t) {
switch (t) {
case EbtVoid: return "void"; break;
case EbtFloat: return "float"; break;
case EbtDouble: return "double"; break;
case EbtInt: return "int"; break;
case EbtBool: return "bool"; break;
case EbtSampler1D: return "sampler1D"; break;
case EbtSampler2D: return "sampler2D"; break;
case EbtSampler3D: return "sampler3D"; break;
case EbtSamplerCube: return "samplerCube"; break;
case EbtSampler1DShadow: return "sampler1DShadow"; break;
case EbtSampler2DShadow: return "sampler2DShadow"; break;
case EbtSamplerRect: return "samplerRect"; break; // ARB_texture_rectangle
case EbtSamplerRectShadow: return "samplerRectShadow"; break; // ARB_texture_rectangle
case EbtStruct: return "structure"; break;
default: return "unknown type";
}
}
const char* getBasicString() const { return TType::getBasicString(type); }
const char* getQualifierString() const { return ::getQualifierString(qualifier); }
TTypeList* getStruct() { return structure; }
int getObjectSize() const
{
int totalSize;
if (getBasicType() == EbtStruct)
totalSize = getStructSize();
else if (matrix)
totalSize = size * size;
else
totalSize = size;
if (isArray())
totalSize *= Max(getArraySize(), getMaxArraySize());
return totalSize;
}
TTypeList* getStruct() const { return structure; }
TString& getMangledName() {
if (!mangled) {
mangled = NewPoolTString("");
buildMangledName(*mangled);
*mangled += ';' ;
}
return *mangled;
}
bool sameElementType(const TType& right) const {
return type == right.type &&
size == right.size &&
matrix == right.matrix &&
structure == right.structure;
}
bool operator==(const TType& right) const {
return type == right.type &&
size == right.size &&
matrix == right.matrix &&
array == right.array && (!array || arraySize == right.arraySize) &&
structure == right.structure;
// don't check the qualifier, it's not ever what's being sought after
}
bool operator!=(const TType& right) const {
return !operator==(right);
}
TString getCompleteString() const;
protected:
void buildMangledName(TString&);
int getStructSize() const;
TBasicType type : 6;
TQualifier qualifier : 7;
int size : 8; // size of vector or matrix, not size of array
unsigned int matrix : 1;
unsigned int array : 1;
int arraySize;
TTypeList* structure; // 0 unless this is a struct
mutable int structureSize;
int maxArraySize;
TType* arrayInformationType;
TString *fieldName; // for structure field names
TString *mangled;
TString *typeName; // for structure field type name
};
#endif // _TYPES_INCLUDED_