..
preprocessor
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Constant.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
glslang.y
Full thread safety working:
2013-09-08 21:04:46 +00:00
InfoSink.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Initialize.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
Initialize.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Intermediate.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
intermOut.cpp
Some rationalization of TIntermediate (to own it's own tree root) and TParseHelper for better encapsulation. Needed by some upcoming intra-stage link validation.
2013-09-03 22:57:27 +00:00
IntermTraverse.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
localintermediate.h
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
Makefile
Linux abs() needs to be fabs(); a few other minor Linux tweaks.
2013-08-05 16:36:49 +00:00
parseConst.cpp
Remove TIntermediate's dependency on infoSink, simplify folding of constant aggregates, and infoSink use in constant folding.
2013-09-03 22:14:59 +00:00
ParseHelper.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
ParseHelper.h
Full thread safety working:
2013-09-08 21:04:46 +00:00
PoolAlloc.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
QualifierAlive.cpp
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
QualifierAlive.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
RemoveTree.cpp
Option rationalization and minor clean up.
2013-08-31 02:41:30 +00:00
RemoveTree.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
Scan.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
Scan.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
ScanContext.h
Put all glslang internals (but not the external interface) into the glslang namespace.
2013-08-29 00:39:25 +00:00
ShaderLang.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
SymbolTable.cpp
Full thread safety working:
2013-09-08 21:04:46 +00:00
SymbolTable.h
Full thread safety working:
2013-09-08 21:04:46 +00:00
unistd.h
Create a base GLSL front-end from the 3Dlabs glslang front-end from 20-Sep-2005.
2012-12-12 21:15:54 +00:00
Versions.cpp
Add link validation infrastructure for multiple compilation units per stage. Includes a new, straightforward, C++ interface to the front end.
2013-09-04 21:19:27 +00:00
Versions.h
Update copyrights to 2013 for files with real change in them.
2013-01-11 18:40:40 +00:00